The healing debate
The healing debate
So I've heard it said that Order healers always have the advantage over Destro when it comes to actual healing power. I've also heard it wasn't true. What is your guy's take on this statement, and if you think one is better than the other then why?
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Re: The healing debate
No. dok/WP heal about the same. Zeal/RP heal about the same. AM has more stationary healing than sham. Sham has more mobile healing than AM. That's about it.
<Salt Factory>
Re: The healing debate
The core of all healer mirrors are close enough that any small differences are largely irrelevant compared to other things.
If you pick any healer and get very good with that healer, you shouldn't be outclassed by any other healer, at least when it comes to straight healing. Survivability, mobility and utility might not be the same.
But generally the individual players skill, group skill and group makeup make much more of a difference than a classes ability to heal. Oh and gear, level, spec and that type of thing.
If you pick any healer and get very good with that healer, you shouldn't be outclassed by any other healer, at least when it comes to straight healing. Survivability, mobility and utility might not be the same.
But generally the individual players skill, group skill and group makeup make much more of a difference than a classes ability to heal. Oh and gear, level, spec and that type of thing.
Re: The healing debate
...wrong....order healers will heal more because kobs have 2 tactics(crits and % increase) which stacks both with other stuff (rp heal increase) and increase whole groups heals..
Well wp can also slot a +20% heal more tactic on parry that should not be even there....
Yes destru may have other things still about raw heals order gona have more of it
So yes in order of "potenciality"of raw heal output with right tactics
-Wp ( can stack ALL the above heal increase source)
-Rune ( better kite potential and anti kd tactic)
-Zealot/dok (more or less)
-Am/Sham ( more or less)
Well wp can also slot a +20% heal more tactic on parry that should not be even there....
Yes destru may have other things still about raw heals order gona have more of it
So yes in order of "potenciality"of raw heal output with right tactics
-Wp ( can stack ALL the above heal increase source)
-Rune ( better kite potential and anti kd tactic)
-Zealot/dok (more or less)
-Am/Sham ( more or less)
Re: The healing debate
Actually healers on order side got better ap managment skills/tactics such as wild healing on am and rp ritual on skill activation. These tools do make difference at equal prolonged fights but as other said players skill and group compusition is much more relevant
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K8P & Norn - guild Orz
K8P & Norn - guild Orz
Re: The healing debate
I would argue that the Shaman is a better healer than AM in so much as the Shaman has mobility tactics and can live through kiting. The AM only has the 60 second M1 Bubble on 60 second cooldown as protection. No mobility or auto-detaunt tactics.
Oh wait...
Oh wait...
Re: The healing debate
I've played every healer except for DoK to 40/45 or higher. Every healer plays differently.
The RP is tankier than the Z depending on tactics. RP has the best anti-kd/stagger tactic in the game. Both have amazing survival tools. The RP has the better AP ritual, but the Z has WoI. Healing wise, they are equal. I prefered the Z.
Sham/AM are both kitey, with the Sham being a better kiter and the AM having better AP management and heal burst potential. As a straight healer the AM is far superior. For shenanigans and morale the Sham has more potential. I prefer the AM, I feel gimped as an actual healer on Sham.
DoK/WP seem to function nearly identical as backline healers. Super tanky, best Detaunt in the game, best cleanse in the game. Only played WP personally, but WP was my Live main.
Other than a few abilities and tactics, these classes in heal mode are nearly identical. Neither side has any serious Healing advantage. But this is a Group Balanced game, so when taken in specific group compositions, yes. Order technically has better Healing potential, but Destro has better morale/shenanigans. But if you mix up the classes and tactics, things change. That's what is great about this game...
p.s. I <3 Luuca's continued salt
The RP is tankier than the Z depending on tactics. RP has the best anti-kd/stagger tactic in the game. Both have amazing survival tools. The RP has the better AP ritual, but the Z has WoI. Healing wise, they are equal. I prefered the Z.
Sham/AM are both kitey, with the Sham being a better kiter and the AM having better AP management and heal burst potential. As a straight healer the AM is far superior. For shenanigans and morale the Sham has more potential. I prefer the AM, I feel gimped as an actual healer on Sham.
DoK/WP seem to function nearly identical as backline healers. Super tanky, best Detaunt in the game, best cleanse in the game. Only played WP personally, but WP was my Live main.
Other than a few abilities and tactics, these classes in heal mode are nearly identical. Neither side has any serious Healing advantage. But this is a Group Balanced game, so when taken in specific group compositions, yes. Order technically has better Healing potential, but Destro has better morale/shenanigans. But if you mix up the classes and tactics, things change. That's what is great about this game...
p.s. I <3 Luuca's continued salt
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Re: The healing debate
The classes are more or less identical, but the interactions with each other makes order side a lot better. The morale stuff on destro side you are talking about mostly got nerfed to ****, while order didn't suffer any meanigful nerfs. In fact order got some stuff that is well... questionable at the best.Dabbart wrote: ↑Tue Jul 17, 2018 11:07 pmOther than a few abilities and tactics, these classes in heal mode are nearly identical. Neither side has any serious Healing advantage. But this is a Group Balanced game, so when taken in specific group compositions, yes. Order technically has better Healing potential, but Destro has better morale/shenanigans. But if you mix up the classes and tactics, things change. That's what is great about this game...
I mean a chosen throwing a M4 every 50sec is way worse then a WP potentially pumping out 160% healing right?
We played premades on both sides and we always laughed on how ez to play order was.
30/12/2018 RIP 2h Chosen
Re: The healing debate
When taking into account other classes is pretty good to point mara and choppa pulls that nullify positioning and kitting quite severely. And without rd that hits orders healers quite hard
Mostly harmless
K8P & Norn - guild Orz
K8P & Norn - guild Orz
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