Zxul wrote: ↑
Sun Aug 05, 2018 7:56 pm
Tesq wrote: ↑
Sun Aug 05, 2018 11:41 am
toughness pre crits.
Hmm, making sure if I understood it correctly.
Does toughness mitigates crit dmg before crit multiplier? As in for example, if a class with +50% crit dmg tactic hits me for 100 base, which is reduced by toughness to 50- will the final dmg be 50 + 50% + 50% = 100? Or will it be 100 + 50% + 50% = 200, then -50 toughness mitigation?
Toughness get detract from str immidiatly, so if bw dmg is 700 with int and from toughness is -200 and absorb is 375.
All get removed from base pre crit.
700-200-375= 125 base pre crit
125 x3.5 (bw crit)= 312.5 dmgs
If absorb had worked post crit it would had saved a lot less, usually the stronger the crit multipler is the more the absorb bubble can save.
If it had worked post bubble it would had been
"Loop warned into oblivion" ......smell like chaosy enought
Nazgul--> ambitious but rubbish, cit Blast