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Marauder Pull

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catholicism198
Posts: 1092

Marauder Pull

Post#1 » Fri Aug 10, 2018 7:48 am

No, this is not a strength vs intel discussion, it's an old versus new animation one.

I was looking through some old footage and came across this gem:

https://www.youtube.com/watch?v=HIsxbH7XGHo&t=432s
2:56
3:27

I never understood the new animation. Always felt off to me.

Which version do you guys prefer?

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Kalt
Posts: 103

Re: Marauder Pull

Post#2 » Fri Aug 10, 2018 9:05 am

The old is much better imo
But the combat posture is not the same.
You can have the old combat posture by having just one weapon in main hand.
Back to beta/begining of the release , the offhand weapon was not active when you use a mutation,

Maybe the animation is still there , if you equip only a weapon in mh.
I m going to test this when i come back home

Flavorburst
Posts: 350

Re: Marauder Pull

Post#3 » Fri Aug 10, 2018 9:08 am

catholicism198 wrote: Fri Aug 10, 2018 7:48 am No, this is not a strength vs intel discussion, it's an old versus new animation one.

I was looking through some old footage and came across this gem:

https://www.youtube.com/watch?v=HIsxbH7XGHo&t=432s
2:56
3:27

I never understood the new animation. Always felt off to me.

Which version do you guys prefer?
I prefer the current one. Telegraphing the move allows for counter-play.

Djir
Posts: 7

Re: Marauder Pull

Post#4 » Fri Aug 10, 2018 2:09 pm

Oh that looks really cool!

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anarchypark
Posts: 2075

Re: Marauder Pull

Post#5 » Fri Aug 10, 2018 4:54 pm

i like current one.
looks like mara is suffering to transform his body.
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