Thanks, It took me about 30 minutes to write that comment so I don't know why i'm edited, sorry for the mix up
About bags, medals and general RVR
Re: About bags, medals and general RVR
Doom Diver front man
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videos: viewtopic.php?f=54&t=24708
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Re: About bags, medals and general RVR
We can also post again solution for solution .... or as I already mentioned!
Make a round table with:
- experienced PuG leader NA / EU
- experienced small scale players
- some casual players to hear their opinion too
- and you the CM's / DEV'S and Managment
With these people you develop a meaningful concept in a transparent way.
None of us players has the patent recipe on hand. But I am sure that there are very good suggestions. Which if we are honest often do not even appear in the forum because they:
1. be torned by the small forum community
2. many good comments just sink into the endless offtopic
3. pointless one-liners come from the staff
All in all, it is currently spinning in a circle and only we can break this together.
So you know each one of them is able to tackle the problem together
Make a round table with:
- experienced PuG leader NA / EU
- experienced small scale players
- some casual players to hear their opinion too
- and you the CM's / DEV'S and Managment
With these people you develop a meaningful concept in a transparent way.
None of us players has the patent recipe on hand. But I am sure that there are very good suggestions. Which if we are honest often do not even appear in the forum because they:
1. be torned by the small forum community
2. many good comments just sink into the endless offtopic
3. pointless one-liners come from the staff
All in all, it is currently spinning in a circle and only we can break this together.
So you know each one of them is able to tackle the problem together
Healefix - Runepriest 40/65+
Index - Knight 40/40
Obyvankenobi - SW 40/66+
Snipeshot - Engi 40/67+
"small scale lover"
Freezee - Zealot 40/71+
Oculta - DoK 40/51+
Greensyndrom - SH 40/81+
Graagash - BO 40/51+
Re: About bags, medals and general RVR
This exact idea was done about 5 months ago now, discussions between some devs and a very experienced, knowledgeable group of players. They came up with some great solutions for balancing classes and making more classes viable in both 6 man and WB scale.Oculta wrote: ↑Sat Jan 05, 2019 9:00 am We can also post again solution for solution .... or as I already mentioned!
Make a round table with:
- experienced PuG leader NA / EU
- experienced small scale players
- some casual players to hear their opinion too
- and you the CM's / DEV'S and Managment
With these people you develop a meaningful concept in a transparent way.
None of us players has the patent recipe on hand. But I am sure that there are very good suggestions. Which if we are honest often do not even appear in the forum because they:
1. be torned by the small forum community
2. many good comments just sink into the endless offtopic
3. pointless one-liners come from the staff
All in all, it is currently spinning in a circle and only we can break this together.
So you know each one of them is able to tackle the problem together
At the final stage it was all vetoed by the usual suspect, thrown out - never to be spoken of again. Sigh.
Re: About bags, medals and general RVR
Hi all, im experienced player with long history of play in both aor and ror
small proposal for malus issue
It has good and bad side however, in current stage aao penalty is too harsh in my opinion, so....
- lets change aplication of malus and alow it at aao 40% or 50 %. Dispropportion of population at this stage is normal for rvr and in this spectrum will not negatively ifluence solo or small scale play in rvr zone. If zerging breaks this point malus might be even harsher and biger than now.
- add percentage increase / decrese of morale gain in rvr with aao (it should allow to break current morale cap). It may help weaker side to use morales and fight with zerg by use them via for example morale bomb and decrese ability to use this tactic by zerging side.
small proposal for malus issue
It has good and bad side however, in current stage aao penalty is too harsh in my opinion, so....
- lets change aplication of malus and alow it at aao 40% or 50 %. Dispropportion of population at this stage is normal for rvr and in this spectrum will not negatively ifluence solo or small scale play in rvr zone. If zerging breaks this point malus might be even harsher and biger than now.
- add percentage increase / decrese of morale gain in rvr with aao (it should allow to break current morale cap). It may help weaker side to use morales and fight with zerg by use them via for example morale bomb and decrese ability to use this tactic by zerging side.
Karak Azgal - Haron WP
Karak Norn - Haeroon KoTBS
RoR:
- Chaeron - SM
- Nogrun - magnet eng
- Cheron - i want sorc Black Horror skill for my BW
Karak Norn - Haeroon KoTBS
RoR:
- Chaeron - SM
- Nogrun - magnet eng
- Cheron - i want sorc Black Horror skill for my BW
Re: About bags, medals and general RVR
Woa.. so much text walls. My fading millennial ability to keep the concentration up is just not helping.
You want feedback on aao malus? Bags and small scale?
It's very simple, there is no big science on whatever you people are trying to find an answer to.
It would be all fun and games if the Destro players that play Order now would just not do it.
(How is Order realm Oxygene? Tu t'amuses là-bas?)
It's fine by me if you want to play that WL/Engi/Kotbs (lol)/BW/AM (hisper jesus) so badly, but don't come on the forums and do what Order does.
Now the constructive part..
The only way to get rid of this AAO malus is changing the way Zone BO work, again. BO must be a motivation to split the main force of a realm and "balance"/shift the distribution of players in the zone. It's fine if you have 140 man, but you should need to take risks capping BO and getting ready for a siege. Simple as that.
Stuff like 6 man minimum to cap and hold a bo. There is many ways there, depending on code, bla blub.
Look at eve online, huge fleets just taking sovrenity in game zones was a big issue. Now they found a way to split the fleets and give the smaller factions a chance to compete by adding Objectives to capture and hold.
Another solution would be to give the Keep Lord more dps when AAO applies and make the keep lord lootable or add a seccond roll for keep lord loot. (fancy loot please, proper talisman etc.)
Ultimately the AAO malus (if it sticks around) will eventually provoke a stalemate in the zones. By players comming back to destro or leaving the game (your choice).
Stalemate only dissolve in three ways: switch zone, xrealm or proper warbands (guild, good mixed pug).
I understand your frustration about the AAO malus. But then again: Sorry not sorry. (:
Sucks to be you and we are certainly enjoying it on the Destro realm as we don't feel so much like lambs in a slaughterhouse anymore.
Winteam joining playstyle certainly provoked that AA) malus. At this part a little wave to the xrealmers.
No realm should be rewarded for running around as 150 man and farming the 100aao realm.
Now to bags, bags are nice.. everyone loves a Bag.
More gold in the bags please, also more crafting materials or chance of different ones (I hope bags don't have limited space by code).
Would be nice to refuse a roll so other players have a higher chance for the gold/purple ones, as I have full vanq and could have 2 or 3 sets by now with the amount of gold bags I won.
You want feedback on aao malus? Bags and small scale?
It's very simple, there is no big science on whatever you people are trying to find an answer to.
It would be all fun and games if the Destro players that play Order now would just not do it.
(How is Order realm Oxygene? Tu t'amuses là-bas?)
It's fine by me if you want to play that WL/Engi/Kotbs (lol)/BW/AM (hisper jesus) so badly, but don't come on the forums and do what Order does.
Now the constructive part..
The only way to get rid of this AAO malus is changing the way Zone BO work, again. BO must be a motivation to split the main force of a realm and "balance"/shift the distribution of players in the zone. It's fine if you have 140 man, but you should need to take risks capping BO and getting ready for a siege. Simple as that.
Stuff like 6 man minimum to cap and hold a bo. There is many ways there, depending on code, bla blub.
Look at eve online, huge fleets just taking sovrenity in game zones was a big issue. Now they found a way to split the fleets and give the smaller factions a chance to compete by adding Objectives to capture and hold.
Another solution would be to give the Keep Lord more dps when AAO applies and make the keep lord lootable or add a seccond roll for keep lord loot. (fancy loot please, proper talisman etc.)
Ultimately the AAO malus (if it sticks around) will eventually provoke a stalemate in the zones. By players comming back to destro or leaving the game (your choice).
Stalemate only dissolve in three ways: switch zone, xrealm or proper warbands (guild, good mixed pug).
I understand your frustration about the AAO malus. But then again: Sorry not sorry. (:
Sucks to be you and we are certainly enjoying it on the Destro realm as we don't feel so much like lambs in a slaughterhouse anymore.
Winteam joining playstyle certainly provoked that AA) malus. At this part a little wave to the xrealmers.
No realm should be rewarded for running around as 150 man and farming the 100aao realm.
Now to bags, bags are nice.. everyone loves a Bag.
More gold in the bags please, also more crafting materials or chance of different ones (I hope bags don't have limited space by code).
Would be nice to refuse a roll so other players have a higher chance for the gold/purple ones, as I have full vanq and could have 2 or 3 sets by now with the amount of gold bags I won.
Last edited by madrocks on Sun Jan 06, 2019 1:38 am, edited 1 time in total.
Lutz
- CountTalabecland
- Posts: 989
Re: About bags, medals and general RVR
Much like solo roaming, winning and losing with that few people comes down to skill and positioning. Nothing to whine about except one's own shortcomings.Aethilmar wrote: ↑Fri Jan 04, 2019 8:15 pmAn awesome way to enable yet a new set of whines about balance.CountTalabecland wrote: ↑Fri Jan 04, 2019 8:10 pmI would for sure do that whether it had an award or not. Duos would be awesome.
Brynnoth Goldenbeard (40/80) (IB) -- Rundin Fireheart (40/50) (RP) -- Ungrinn (40/40) (Engi)-- Bramm Bloodaxe (40/83) (Slayer) and a few Empire characters here or there, maybe even an elf.
- Eathisword
- Posts: 808
Re: About bags, medals and general RVR
I had never done it mate. Just did it like 4 times in the past week. It is in some ways much better than I anticipated. Some of the boss fight are cool. Still too many mobs trash for my taste but hey, they give good talis frags.Grunbag wrote: ↑Thu Jan 03, 2019 7:38 pmFirst time someone says that gunbad is exciting !!!!Eathisword wrote: ↑Wed Jan 02, 2019 9:04 pm When Gunbad is more exciting than RvR... something is wrong in the WAR (no offense to Grunbag and the PvE staff).
End of rant, had to get it out of me.
Now just ''tweak'' the numbers so the main tank get 1st contribution every PQ instead of last, will ya. I need ma boots !
Re: About bags, medals and general RVR
No worries I was joking ! I already toned down gunbad and I rather focus on bastion stairs now , it’s soon ready to be tested . On live i recall bloodlord was off spec for tankEathisword wrote: ↑Sat Jan 05, 2019 6:12 pmI had never done it mate. Just did it like 4 times in the past week. It is in some ways much better than I anticipated. Some of the boss fight are cool. Still too many mobs trash for my taste but hey, they give good talis frags.Grunbag wrote: ↑Thu Jan 03, 2019 7:38 pmFirst time someone says that gunbad is exciting !!!!Eathisword wrote: ↑Wed Jan 02, 2019 9:04 pm When Gunbad is more exciting than RvR... something is wrong in the WAR (no offense to Grunbag and the PvE staff).
End of rant, had to get it out of me.
Now just ''tweak'' the numbers so the main tank get 1st contribution every PQ instead of last, will ya. I need ma boots !
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Re: About bags, medals and general RVR
Eathisword wrote: ↑Wed Jan 02, 2019 9:04 pmThere should not be penalties/malus for killing people in a PvP game, in the freaking PvP zone.
I agree.
Blame It On My ADD Baby...
Re: About bags, medals and general RVR
I ran it for the first time a couple of days ago. Much more fun than I recall the live version being, and it didn't take fracking forever. So, you know, revels.
Blame It On My ADD Baby...
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