Recent Topics

Ads

[Theorycrafing] Toughness beyond understanding

Let's talk about... everything else

Moderators: Developer, Management, Web Developer

User avatar
Grimbur
Posts: 18

[Theorycrafing] Toughness beyond understanding

Post#1 » Sun May 03, 2020 9:25 am

Hello guyz,
Groumf here,
Still trying to understand the maths behind RoR damage.

I always thought that Toughness was quite good but when analyzing the logs, I had often more interrogations than answers.
Sometimes, Toughness was reducing damage very well and other times, pretty poorly.

So, today, I decided to make some tests with my wife's bright wizard nuking my poor IB to the death.
For all the tests, I always had 813 toughness and 0 resist. (Wife has 679 Int)

Here are the results (from highest Toughness damage reduction to lowest):

- Slow Boil hits you for 59(-177). (Damage reduction by 75%)
- Fireball hits you for 405 (-461). (Damage reduction by 53%)
- Rain of Fire hits you for 123(-115). (Damage reduction by 48%)
- Ignite hits you for 143 (-76). (Damage reduction by 34%)
- Withering Heat hits you for 320(-153).(Damage reduction by 32%)
- Boiling Blood hits you for 569(-230). (Damage reduction by 28%)

3 conclusions here:
1- Slow Boil is totally broken. (And here, the 75% mitigation is clearly the cap created by Natherul X-months ago preventing Toughness from reducing the damage by more than 75% on its own)
2- Toughness has a very different impact on all the skills without any real visible pattern to me.
3- I understand now why Boiling blood hits me so hard. I can stack ridiculous amounts of toughness, it really doesnt care that much.

Just wanted to share those results with you guyz.


Groumf

Ads
User avatar
Darks63
Posts: 546

Re: [Theorycrafing] Toughness beyond understanding

Post#2 » Sun May 03, 2020 9:37 am

Im curious if your wife was running ignition. Is this list of abilities the order she hit you in ?
Tourist SW 40/50+<Zaxxed> Discotec 40/40+<IRONIC>

Former Pragg/Badlands Destro Iron Rock/Badlands Order player.

User avatar
Grimbur
Posts: 18

Re: [Theorycrafing] Toughness beyond understanding

Post#3 » Sun May 03, 2020 9:54 am

Nope, no Ignition for her.
And I had 0 resist btw and negative resist dont exist in that game.
All results are the same: Impact of Toughness on this skill, nothing else.

Groumf

Elemint
Posts: 163

Re: [Theorycrafing] Toughness beyond understanding

Post#4 » Sun May 03, 2020 10:36 am

Toughness's role in the damage formula is one of a flat reduction - exactly the opposite of str/bs/int being a flat increase on abilities. Once you understand this the damage reduction becomes clearer - heavy hitters don't get reduced by much while low damage abilities get obliterated by toughness

User avatar
Grimbur
Posts: 18

Re: [Theorycrafing] Toughness beyond understanding

Post#5 » Sun May 03, 2020 10:51 am

Fireball and Boiling Blood have flat values that are pretty much the same (866 and 799) and one has a 53% reduction and the other one 28%.
Your explanation doesnt work Elemint.


Groumf

abezverkhiy
Posts: 123

Re: [Theorycrafing] Toughness beyond understanding

Post#6 » Sun May 03, 2020 10:52 am

Toughness and much, much more here:

viewtopic.php?t=879
Valknutt WP, Lochdhu IB, Tamdhu SL, Glenturret ENG, Vanhelsen WH

User avatar
Grimbur
Posts: 18

Re: [Theorycrafing] Toughness beyond understanding

Post#7 » Sun May 03, 2020 10:59 am

I know this post and it doesnt explain it.
If this post was right, Fireball and Boiling Blood which are skills with almost exactly the same flat values should be mitigated the same way.
It is not the case.

Groumf

Elemint
Posts: 163

Re: [Theorycrafing] Toughness beyond understanding

Post#8 » Sun May 03, 2020 11:10 am

Grimbur wrote:
Sun May 03, 2020 10:59 am
I know this post and it doesnt explain it.
If this post was right, Fireball and Boiling Blood which are skills with almost exactly the same flat values should be mitigated the same way.
It is not the case.

Groumf
Toughness reduction is applied before the cast time multiplication - so it gets multiplied too. Cast time of fireball is 3 seconds, cast time of BB defaults to 1.5 - so you have double the reduction from toughness on fireball.
Last edited by Elemint on Sun May 03, 2020 11:19 am, edited 1 time in total.

Ads
User avatar
Stophy22
Posts: 339

Re: [Theorycrafing] Toughness beyond understanding

Post#9 » Sun May 03, 2020 11:18 am

Whats your reduction using resists instead of toughness? Im curious
Image
Kuro Mara R7x
Bunji DoK R6x
Kurodon BG R8x
Archea Chosen R6x

Elemint
Posts: 163

Re: [Theorycrafing] Toughness beyond understanding

Post#10 » Sun May 03, 2020 11:21 am

Stophy22 wrote:
Sun May 03, 2020 11:18 am
Whats your reduction using resists instead of toughness? Im curious
There's no voodoo magic with resists - everything gets reduced by the same percentage

Who is online

Users browsing this forum: dalen, Finkag, wpc56 and 28 guests