Recent Topics

Ads

Counterplay for Get to the Choppa

Let's talk about... everything else
bigdaddimatti
Posts: 6

Counterplay for Get to the Choppa

Post#1 » Fri Jul 03, 2020 10:55 pm

Can someone let me know what it is?
Like when 5 choppas use it and disable a warband what is the counterplay? Is there a way to block it or at least have defenses while being pulled?
Thanks!

Ads
Pesteavino
Posts: 32

Re: Counterplay for Get to the Choppa

Post#2 » Fri Jul 03, 2020 11:11 pm

Tanks have to taunt them, it interrupts the get to da chopa

M0rw47h
Posts: 898

Re: Counterplay for Get to the Choppa

Post#3 » Fri Jul 03, 2020 11:20 pm

Don't blob, it has only 40 ft range.

User avatar
Omegus
Posts: 1365

Re: Counterplay for Get to the Choppa

Post#4 » Fri Jul 03, 2020 11:50 pm

AOE interrupt, knockdown, stagger. You won't stop the first tick of the ability but you stop the next pulls. Alternatively, use it as encourgement to get stuck in and just charge all of the choppas with whoever didn't get pulled so they have to fight you all.
Zomega: RR8x Zealot

User avatar
Detangler
Posts: 982

Re: Counterplay for Get to the Choppa

Post#5 » Sat Jul 04, 2020 12:29 am

You could just be thankful that the Choppa gave your tanks free punt immunity when they got dragged an entire 15 feet over a half second so your mdps can happily keep their guard up. Also you can still fire off instant abilities while in the air, just like any other punt/pull, so there's that, too. "Disabling an entire warband"....
Detangler and alts - 84 Chosen, other 40s - DoK, Zealot, SH, WE, BG, BO
Destro - Mostly Harmless
Tangler and alts - 8X IB, other 40s - RP, SM
Order - Most dishonorable

User avatar
Omegus
Posts: 1365

Re: Counterplay for Get to the Choppa

Post#6 » Sat Jul 04, 2020 1:06 am

Detangler wrote: Sat Jul 04, 2020 12:29 amYou could just be thankful that the Choppa gave your tanks free punt immunity
The only people who hate GTTC more than order are destro :lol:. Unless you're mopping up an already defeated warband this skill is usually banned along with AOE punts.
Zomega: RR8x Zealot

User avatar
Kwatchi
Suspended
Posts: 117

Re: Counterplay for Get to the Choppa

Post#7 » Sat Jul 04, 2020 5:24 am

Detangler wrote: Sat Jul 04, 2020 12:29 am You could just be thankful that the Choppa gave your tanks free punt immunity when they got dragged an entire 15 feet over a half second so your mdps can happily keep their guard up. Also you can still fire off instant abilities while in the air, just like any other punt/pull, so there's that, too. "Disabling an entire warband"....
The immunity is iffy, only being granted some of the time. But Mythic's underlying code is at fault there so what can you do?

Having said that, have you ever wondered why FMJ's runs a four Choppa comp? In skilled hands like theirs, there is no viable counter. You just try to sustain through and get out of the rez cycle if possible.
Slayer - 40/7x
Archmage - 40/7x

User avatar
gurtuk
Former Staff
Posts: 169

Re: Counterplay for Get to the Choppa

Post#8 » Sat Jul 04, 2020 5:31 am

Kwatchi wrote: Sat Jul 04, 2020 5:24 am
Detangler wrote: Sat Jul 04, 2020 12:29 am You could just be thankful that the Choppa gave your tanks free punt immunity when they got dragged an entire 15 feet over a half second so your mdps can happily keep their guard up. Also you can still fire off instant abilities while in the air, just like any other punt/pull, so there's that, too. "Disabling an entire warband"....
The immunity is iffy, only being granted some of the time. But Mythic's underlying code is at fault there so what can you do?

Having said that, have you ever wondered why FMJ's runs a four Choppa comp? In skilled hands like theirs, there is no viable counter. You just try to sustain through and get out of the rez cycle if possible.
Have you ever wondered why good coordinated order city warbands run 4-5 white lion/6-7 warrior priest comps? GTTC isn't even that good as stated above, giving an entire warband immunity just so you can throw them around a little.
gorbane - choppa

Ads
User avatar
Fey
Posts: 760

Re: Counterplay for Get to the Choppa

Post#9 » Sat Jul 04, 2020 5:35 am

Taunt and crushing advance. By now end game tanks should have plenty of experience taunting Rez. The cast animation is very obvious. GttC is also very obvious. Off tank interrupt so main tank can stick with main mdps.
Fley - Zealot Domoarigobbo - Shaman
Squid - Squig Squit - B.O.
Black Toof Clan

User avatar
catholicism198
Posts: 1092

Re: Counterplay for Get to the Choppa

Post#10 » Sat Jul 04, 2020 5:38 am

The counter play is to roll a Choppa

Who is online

Users browsing this forum: No registered users and 17 guests