Draugris wrote: ↑
Sat Aug 01, 2020 6:23 am
Foofmonger wrote: ↑
Thu Jul 30, 2020 1:52 pm
I definitely have a clue what I'm talking about.
No not really tbh, you are basically promoting griefing and exploiting which more than anything else shows your mindset.
Yea I'm not, but reading comprehension seems hard for some people. I'm actually pointing out that it's a non-issue to the topic that this thread is about, and an offtopic rathole that has no bearing on who wins city.
What I'm saying is, "Barrier pulling doesn't effect the outcome of who wins city, and fundamentally does not matter". That does not mean I am "promoting it".
Regardless, if you guys really want the devs to start banning the servers Engineer/Magus population, I also don't care. I'm just amazing people get this worked up over something so fundamentally unimportant. Are you guys seriously trying to act like you lose cities because of barrier pulling?
Furthermore, in my experience I've been the VICTIM of barrier pulling, more than I've seen it done. I also don't play a class that can even barrier pull. And no, I don't really want the Engineer players on this server to get banned for barrier pulling me, and it still has no bearing on the outcome of any city I've been in.
TLDR: Saying "this exploit is irrelevant to the outcome" and saying "this exploit is great lets go do it" are two fundamentally different statements. I would prefer if nobody exploits or uses exploits, period and hard stop. I do not personally exploit at all, ever, for any reason.
Honestly, there's a variety of exploits I've seen order/destro using (door/positioning bugs), that DO impact the outcome of cities. Maybe I should just follow your guys advice and start providing the devs evidence of exploiting targetability/positioning that is actually an issue (unlike barrier pulling)