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Mob pathing

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tankrd
Posts: 1

Mob pathing

Post#1 » Sun Oct 25, 2020 6:57 am

Why are all the mobs and pets running so funny? Half the time my pet is running backwards and the mobs I attack run backwars

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Secrets
Former Staff
Posts: 414

Re: Mob pathing

Post#2 » Sun Oct 25, 2020 3:11 pm

It's possibly related to the uncapping of framerate that we did. Looking into it.

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camelopardis
Posts: 1

Re: Mob pathing

Post#3 » Wed Jul 21, 2021 12:58 pm

This unusual mob pathing is happening to me aswell. They moonwalk, fail to rotate to face you or otherwise. The actual "pathing" seems fine, but the model animation seems to be the issue. Additionally, pivoting while mounted and stationary seems to speed up the animation and sound byte. Would love to have a script or advice to restore expected behavior.

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