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Scenarios misery

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Twyxx
Posts: 921

Re: Scenarios misery

Post#41 » Sun Nov 29, 2020 5:32 pm

That's just assuming that we don't do that, when we do.
And, even if that's true, wouldn't that mean over "years of regurgitating this rhetoric", that your play level and skill has been stagnant?
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Mistdancer
Posts: 51

Re: Scenarios misery

Post#42 » Sun Nov 29, 2020 5:36 pm

Twyxx wrote: Sun Nov 29, 2020 5:32 pm That's just assuming that we don't do that, when we do.
And, even if that's true, wouldn't that mean over "years of regurgitating this rhetoric", that your play level and skill has been stagnant?
Sure yeah. If I had a penny for every premader asking "to wait on queuing" in order to avoid getting paired with another premade, i would be sitting very high on the Forbes list of rich ppl.

TreefAM
Posts: 676

Re: Scenarios misery

Post#43 » Sun Nov 29, 2020 5:39 pm

There's nothing wrong with farming solo pugs.

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Akilinus
Posts: 430

Re: Scenarios misery

Post#44 » Sun Nov 29, 2020 5:56 pm

Nothing is stopping you from making your own premade and dumpstering the premades that are only looking to fight pugs.
Kkomrade 80 Zealot Akilinuz 80 Chosen Zaiyer 80 Marauder
Kkomrades 80 Black Guard Sauer 80 Squig herder Nosler 80 Witch Elf Soniq 70 Shaman

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Vance
Posts: 44

Re: Scenarios misery

Post#45 » Sun Nov 29, 2020 5:57 pm

mathousalix6 wrote: Sat Nov 28, 2020 8:02 pm Why do sov organized players queue for casual scenarios? What can they earn from them ? I am really sick of getting 10 emblems in total in 1 hour

Easy answer: 6v12 is a calculated risk and a good challenge if there are 2x6 on the other side. In comparison to open rvr: 6v24/48/... is rather not. Although thinning out the zerg is nice as well, but definetly more frustrating to get interrupted and zerged from time to time in the midst of a very nice AAO fight by the casual 48man coming through. If there was an open rvr zone just for 6man roaming, people would probably go there as well. In DAoC it was good, because the zones were big enough to avoid the zerg and people already knew where to find other premades. In WAR we have to work with what we got.

Also my expierience to sc pop times: It seems that in direct comparison, Order tends more towards playing open rvr and Destro plays more scenarios (therefore instant pops on Order vs. sometimes devestating long waiting times on Destro). That also is very visible when looking at the Ranked Solo queue, which you can check with ".ranked". Usually there are many many Destro in queue at almost all times, vs. zero to 1 Order queuer waiting.

Vance/Leechkhing
Vance | Leechking
Preferred Playstyle 6vX (AAO Fights)

Guild-Group Player Verzweiflung | Despair
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Oglaf
Suspended
Posts: 279

Re: Scenarios misery

Post#46 » Sun Nov 29, 2020 5:58 pm

kmark101 wrote: Sat Nov 28, 2020 10:31 pm Every weekend, the event SC should be the pug SC, all issues solved.
^this +100

Azote
Posts: 3

Re: Scenarios misery

Post#47 » Sun Nov 29, 2020 5:58 pm

kmark101 wrote: Sat Nov 28, 2020 10:31 pm Every weekend, the event SC should be the pug SC, all issues solved.
Amen

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Jabba
Posts: 344

Re: Scenarios misery

Post#48 » Sun Nov 29, 2020 5:59 pm

Make your own parties, stop being useless and maybe you won't get farmed quite so much.
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Mistdancer
Posts: 51

Re: Scenarios misery

Post#49 » Sun Nov 29, 2020 6:03 pm

Akilinus wrote: Sun Nov 29, 2020 5:56 pm Nothing is stopping you from making your own premade and dumpstering the premades that are only looking to fight pugs.

If there is an inconsistency with a problematic system and how said system is narrated by its own proponents, reproducing the system in order to deconstruct it (which is what you are suggesting from the critics of this system, for some reason), is a fallacy. It makes 0 sense.

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Akilinus
Posts: 430

Re: Scenarios misery

Post#50 » Sun Nov 29, 2020 6:07 pm

Mistdancer wrote: Sun Nov 29, 2020 6:03 pm
Akilinus wrote: Sun Nov 29, 2020 5:56 pm Nothing is stopping you from making your own premade and dumpstering the premades that are only looking to fight pugs.

If there is an inconsistency with a problematic system and how said system is narrated by its own proponents, reproducing the system in order to deconstruct it (which is what you are suggesting from the critics of this system, for some reason), is a fallacy. It makes 0 sense.
Whats so problematic about it? git gud or lose
Kkomrade 80 Zealot Akilinuz 80 Chosen Zaiyer 80 Marauder
Kkomrades 80 Black Guard Sauer 80 Squig herder Nosler 80 Witch Elf Soniq 70 Shaman

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