I disagree. There needs to be more variety in this game than "spec AoE, join warband and mash".Sponn wrote: ↑Sun Nov 29, 2020 5:09 pm I would like to see WH get poisons considering the orginal vision for the two classes was the WH could finish at a semi range with the gun while WE had poisons but they gave WE a 25ft finisher on live which carried over to here with all the other changes but WH are kind of left in the dust?
Also maybe give both WH and WE a tactic high in a tree like "You deal 90% of your total dmg, 60% of it on your main target but you deal the remaining 30% dmg to 9 enemies within 25 feet of your original target."
I dunno
Personally I think they need to make single target specs either hit much harder, or nerf AoE specs considerably. The fact that AoE does nearly as much damage as single target is silly.
The problem with empowering single target specs is that people cry a river in smallscale, and then the specs are completely useless for largescale. If I had my way, which I probably never will, there should be more powerful single target specs to more efficiently deal with healers; hit groups if you will. It would give those individuals a purpose in largescale, and would also remedy the plague that is healers and DPS healers in smallscale. Healers are way too effective and efficient in this game for little effort, and it shouldn't take 3 or 4 DPS 20s of beating on one with a 75% heal debuff just to kill one (a geared one), Guarded or otherwise.