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removing 160+ mainstat tactics

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Goermsi
Posts: 134

Re: removing 160+ mainstat tactics

Post#11 » Wed Dec 02, 2020 12:53 pm

As a healer ... i would say. HELL YEAH! Remoce them all!
Who needs willpower ... but less dmg on Tanks and DD´s ... aawwhh <3 that would be nice.
immortality here i come!! :mrgreen:
Like it Hard (Drakenwald)
...PVP, nothing else...

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Talladego
Posts: 181
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Re: removing 160+ mainstat tactics

Post#12 » Wed Dec 02, 2020 1:15 pm

Obviously not gonna happen but would open up for other more interesting tactic use.

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Akalukz
Posts: 1588

Re: removing 160+ mainstat tactics

Post#13 » Wed Dec 02, 2020 1:41 pm

i think to keep the 160 one stat baseline, the worthless single resistance tactics should be reworked.
-= Agony =-

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Panzerkasper
Posts: 572

Re: removing 160+ mainstat tactics

Post#14 » Wed Dec 02, 2020 1:44 pm

Not going with the simple minded opinions here...

Those tactics are somewhat stupid and kinda dumb. Brute Force for example is quite mandatory for most melee (hurrdurrfinallyremoverampage) throughout most part of the game.
Removing them would be a good idea, but it needs to tune other things into the right direction, e.g. removing/adjusting stuff like reflexes/deft defender from the reknown builder. (Blasphemy! :roll: )
Those buffs you get from skills atleast need some kind of interaction, activate the skill, hit a target, defend a spell etc., but those tactics are just there and that's it.
Btw, some people seem to have forgotten that the Chosen/kotbs auras originally had a mechanic too (12 second rotation). It was RoR that changed it from the halfbraindead mechanic to the completely braindead mechanic and I'm still not a fan of it.

So would it be a good thing to remove them?
Yes, but you'll also need to change a lot of other stuff in the game as a consequence.
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30/12/2018 RIP 2h Chosen

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wargrimnir
Head Game Master
Posts: 8282
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Re: removing 160+ mainstat tactics

Post#15 » Wed Dec 02, 2020 1:46 pm

Add the 160 baseline stats into the stats you get from leveling and rip em out. Actual tactics for tactic slots.
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grimnir.me Some old WAR blog

Elemint
Posts: 258

Re: removing 160+ mainstat tactics

Post#16 » Wed Dec 02, 2020 1:50 pm

wargrimnir wrote: Wed Dec 02, 2020 1:46 pm Add the 160 baseline stats into the stats you get from leveling and rip em out. Actual tactics for tactic slots.
Yes

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saupreusse
Developer
Posts: 2386

Re: removing 160+ mainstat tactics

Post#17 » Wed Dec 02, 2020 1:55 pm

you know what would actually be cool? have us choose which of the 160 tactics we would like to use. if every class had the option to use any 160 stat tactic, this would increase build variety by a lot
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badoglio
Posts: 57

Re: removing 160+ mainstat tactics

Post#18 » Wed Dec 02, 2020 2:20 pm

reply to post :
no.

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Baaldr
Posts: 63

Re: removing 160+ mainstat tactics

Post#19 » Wed Dec 02, 2020 2:46 pm

wargrimnir wrote: Wed Dec 02, 2020 1:46 pm Add the 160 baseline stats into the stats you get from leveling and rip em out. Actual tactics for tactic slots.
Agree!

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Akalukz
Posts: 1588

Re: removing 160+ mainstat tactics

Post#20 » Wed Dec 02, 2020 2:47 pm

wargrimnir wrote: Wed Dec 02, 2020 1:46 pm Add the 160 baseline stats into the stats you get from leveling and rip em out. Actual tactics for tactic slots.
maybe reduce it to 120 or 100.
-= Agony =-

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