Sulorie wrote: ↑Sun Mar 21, 2021 3:41 pm
Onigokko0101 wrote: ↑Sun Mar 21, 2021 3:30 pm
If you have a person healing you that extra chance to be crit dosent matter because it evens out the spike, sure you are getting crit more often but the crits do significantly less damage. Spike kills players when they have heals, not steady damage.
Spike is not a single big hit. It's a chain of critical hits within a small time frame. How much more likely is this event, when you give your enemy additional 20% crit chance, not to mention additional ctbc
or initiative debuffs? A single crit hit you are not getting, is worth several reduced critical hits with TB.
If you are talking about timestamps it's more about
a) fishing for the right RNG, where you get enough crits
b) critical mass of people compounding damage to kill you(nothing you can really do about that one)
Statistically speaking with FS you are going to run into scenario A eventually, because even if you have a massive overkill invested into -ctbc, the enemy can invest into their ctc (Focussed power, opportunist, etc), on top of other sources like weapons, sets, linis and so forth. Especially if they find themselves in the Sov adjacent rr8x demographic, even if you are not talking about the Crit reliant classes, which boost it even farther, with their class mechanics/tactics. Making FS3 a coinflip. Sure, in a scenario where you are lucky it is going to be more efficient, but that is statistically over extended period of time not all that relevant.
TB4 mitigates all critical hits you suffer by 40% and thusly does not rely on RNG to protect you. And the "several" is 2,5, if you speak about the same attack being mitigated two different ways, because you can never guarantee your FS3 blocking a crit of some misc proc over it blocking a crit of WoP, for example that's where the "spike" in performance of FS comes into question, where it either prevents all the critical damage or nothing at all. That's what makes TB easier to heal and makes you way less likely to get randomly bursted.
Yes, if you look at the average value of an extended testing session it's gonna end up in a reasonably similar place, if FS and TB are the only variables really changing. Except those that crit fairly regularly despite ctbc, because it is their defining class feature... they get cucked by TB soooo hard it's not even funny.