Okay, here's some more dataCaduceus wrote: ↑Tue Aug 03, 2021 3:32 pm
It does however give an impression that something is wrong with certain classes. I've been waiting for people to engage with the data and argue possible reasons, other than RDPS being "bad", why these discrepancies exist. So far, I have seen none. Just a determined assault on my character, that I am biased etc., or an assault on the quality of my data, which is supposedly faulty or useless. None of these are particularly convincing.
Archmage = 100%
Blackguard = 100%
Black Orc = 100%
Choppa = 100%
Chosen = 100%
DoK = 100%
Engineer = 100%
Ironbreaker = 100%
KotBS = 100%
Magus = 100%
Marauder = 100%
Rune Priest = 100%
Shaman = 100%
Shadow Warrior = 100%
Swordmaster = 100%
Slayer = 100%
Sorcerer = 100%
Squig herder = 100%
Warrior Priest = 100%
Witch elf = 100%
Witch hunter = 100%
White Lion = 100%
Zealot = 100%
Bright wizard = 0%
It's all careers that have 1 or more characters above 1000 MMR (descending) if two careers have the same representation the data is sorted by career name, I think it's interesting data and wish that people discuss this as well.
I think we both can agree that my junk data is not useful at all, because it does not tell us anything.
The reason why certain careers perform poorly in Solo Ranked is because the teams are more or less random (sure there's discords where people coordinate solo ranked queue stacks, but there's still the possibility to get a random player) and overall Destro have more careers that are viable, while Order has less but STRONGER setups (such as 2x slayer which has been the dominant order setup since 2018, which took over after the ASW + WL triple pounce setup with the introduction of Invader gear).
Most 6vs6 players are aware of the fact that certain careers are overperforming, these ones can be seen on the front page of the rankings as well.
If you brought up data like the fact that only 20 out of 89 Choppas have played more than 10 games in season 2, I would gladly discuss the issues with careers such as Choppa and why Choppas seems to be a career that does not enjoy to queue solo ranked, while the so called mirror Slayer is the most successful Order DPS (most successful DPS even) in solo ranked.
The issue with your data is that you have made a filter on who has won or drawn 1 game if you made a straight cut off and if you instead gave us a context such as "I've collected the data of the representation of careers that have played more than 10 games and found that it seems that certain careers seems to quit before they reach 10 games total" I would applaud your work and say thank you we have some interesting data to discuss, but adding this arbitrary filter and then trying to draw some conclusion from the results is biased.