I edited the last response about the dagger throw.
Actually they deal less DMG by kiting and throwing daggers with WB instead of using all their magical DMG attacks, despite the toughness mitigation on them, so this actually gives you even more time.
If they disappear, in case they don't had to use all their skills to fight their latest victim, fine, they failed to kill their target.
Nerf WE
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Re: Nerf WE
dude, you are talking complete nonsense, WB deals 600+ damage, if you have a cap of resistance, you will receive 360 damage, which is still a lot, + damage from kisses, but no one will just throw daggers at you all the fight, it's done when melee dd uses M1 100% parry or if the enemy uses riposte you haven't played this build you're not able to understand its concept and sum up all components of the build so please stop spouting nonsenseSulorie wrote: ↑Mon Jan 24, 2022 8:24 am I edited the last response about the dagger throw.
Actually they deal less DMG by kiting and throwing daggers with WB instead of using all their magical DMG attacks, despite the toughness mitigation on them, so this actually gives you even more time.
If they disappear, in case they don't had to use all their skills to fight their latest victim, fine, they failed to kill their target.
WH - mdpv 80+
WE - Witchrage 80+
WE - Witchrage 80+
Re: Nerf WE
Those pre-mitigation DMG numbers don't matter, they are only good to post noticably bigger numbers, if you try to make a point.reynor007 wrote: ↑Mon Jan 24, 2022 9:33 am
dude, you are talking complete nonsense, WB deals 600+ damage, if you have a cap of resistance, you will receive 360 damage, which is still a lot, + damage from kisses, but no one will just throw daggers at you all the fight, it's done when melee dd uses M1 100% parry or if the enemy uses riposte you haven't played this build you're not able to understand its concept and sum up all components of the build so please stop spouting nonsense
The latest discussion point wasn't someone throwing only daggers all the fight. It was about bugged dagger throws and I agree on it.
Dying is no option.
Re: Nerf WE
yes, of course, the damage only from WB seems weak, add wracking pains, enfeebling strike here, then the damage will no longer seem so weak, apparently as usual, so that people understand how much it is necessary to shoot a separate video where you kill everyone in such a waySulorie wrote: ↑Mon Jan 24, 2022 9:54 amThose pre-mitigation DMG numbers don't matter, they are only good to post noticably bigger numbers, if you try to make a point.reynor007 wrote: ↑Mon Jan 24, 2022 9:33 am
dude, you are talking complete nonsense, WB deals 600+ damage, if you have a cap of resistance, you will receive 360 damage, which is still a lot, + damage from kisses, but no one will just throw daggers at you all the fight, it's done when melee dd uses M1 100% parry or if the enemy uses riposte you haven't played this build you're not able to understand its concept and sum up all components of the build so please stop spouting nonsense
The latest discussion point wasn't someone throwing only daggers all the fight. It was about bugged dagger throws and I agree on it.
https://www.youtube.com/watch?v=p3IXOaNoba4&t=58s
but you can still see a couple of fragments at 6:54 and you don’t need to say what is possible only on a bolster, they tell me this about every class)
WH - mdpv 80+
WE - Witchrage 80+
WE - Witchrage 80+
Re: Nerf WE
You have to acknowledge, that a spec, where you don't rely on crit chance, therefore viable at low lvl, with mostly dots and procs, further increased with bolster to a level en par or higher than endgame gear, that this is no good example?
You will have a hard time to get similar WB DMG numbers after mitigation at r40 without bolster, because the skill base DMG is much lower.
You can still totally wreck people later on but that's not even the topic.
My personal opinion? Kiting and throwing daggers with WB is [redacted].
You will have a hard time to get similar WB DMG numbers after mitigation at r40 without bolster, because the skill base DMG is much lower.
You can still totally wreck people later on but that's not even the topic.
My personal opinion? Kiting and throwing daggers with WB is [redacted].
Dying is no option.
Re: Nerf WE
WE and WH are fine today, can kill any class and survive as long as a tank. I believe that in the past some hasty conclusions were made when the devs decided to give them so many options, and today these classes are unbearably made for those who don't want to have a lot of work in pvp.
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Re: Nerf WE
yes you are right, but after ToB +15% dmg started to work on WB, at level 40, the damage remains almost the same as with a bolsterSulorie wrote: ↑Mon Jan 24, 2022 10:25 am You have to acknowledge, that a spec, where you don't rely on crit chance, therefore viable at low lvl, with mostly dots and procs, further increased with bolster to a level en par or higher than endgame gear, that this is no good example?
You will have a hard time to get similar WB DMG numbers after mitigation at r40 without bolster, because the skill base DMG is much lower.
You can still totally wreck people later on but that's not even the topic.
My personal opinion? Kiting and throwing daggers with WB is [redacted].
WH - mdpv 80+
WE - Witchrage 80+
WE - Witchrage 80+
Re: Nerf WE
vobex16 wrote: ↑Sat Jan 22, 2022 8:57 pm When def Witch Elfs get nerf?! Its not funny, when 1(!) WE kill 2 crossguard tanks and + DD for sure?? Do something with this thrash. Live like a tank (with LIGHT armor) +regen+heal+ ALOT escapes and crowd control+serious damage OP Witch Brew+ignoring toughness which triggered with a any attack. Its just game-breaking
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