Hysteri4 wrote: ↑Thu May 26, 2022 8:23 pm
WaaaghBoy88 wrote: ↑Thu May 26, 2022 4:36 pm
As a meta-choppa? Run.
Unless you are geared and using a particular build for ST that focuses on killing WH, just run. It isn't worth it. To be frank it's a bad joke.
Damn, I didn't know it was this bad
You really have to change from your warband build to a solo build to win against a class who's only purpose it is to solo roam?
Let me put it in the kindest, most honest way humanly possible: Just. Run.
No, you hate running cuz you're not a coward? Ok, fine then. Against a WH, a warband build is no good (unless you are fighting a WH as a duo or more but I've seen WHs literally solo three people at once and come out with more than half health). First of all, a 2H Choppa will generally have more health and better parry breakthrough (maybe a tich more armor pen, depends). While a 1h choppa will have more parry chance, it doesn't mean anything when the WH autoparries 100% of the time for 10 seconds and you don't, but still hits you as if you have no armor and crits like mad. Oh, what's that? He'll auto-heal more points than you can damage him for? Boo hoo, cry harder. A 2H choppa will have roughly more success. But a AOE Choppa...well if you spec into Bleeds, that can help. That said it's just not a balanced outcome. I've lost more fights than I've won. It's just how it is in RoR these days.
The fact of the matter, is WH are like fireballs. They hit hard but fizzle out quickly. The trick is to stall for time: Once they hit you, you need to drag the fight out. Run to a healer, chug potions, use your tank buddy to guard your ass, keep them at arm's length. Then counterattack and CC, disable them like the Wrath of God has come upon them (THEY. WILL. RUN. GET'EM). But most are completely useless if they are by themselves (that said it doesn't matter if they are and you're by yourself unless you're a Welf, then it's 50/50) but a group of WHs are just...like I said. A really bad joke.