hmm what do u think?
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- Posts: 27
hmm what do u think?
i allways blame the coppa pull ... right ;F but can we get a little nerf on it pls? 360 degree pull is to much ... 180 is ok but if u outplay the coppa in positioning ... they only need to hit something and u get pulled to death ... what its ure opinion on that? mfg kriebel sry for my bad english
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Re: hmm what do u think?
Mara pull kill, coppa pull kill, engi pull dont kill. Buff engi pull to kill
- wargrimnir
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Re: hmm what do u think?
I would be interested to see a helicopter with a 180 degree rotation.
Re: hmm what do u think?
I would be interested to see a helicopter that can suck you in with its rotor blades
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- Posts: 27
Re: hmm what do u think?
Hmm i think the animation from the coppa isnt a 360 degree animation like the wl? , so this is also a bad example or comparison for a mechanic issue. they also have a to high z axis pull range can pull u from walls and the engi with more range with his pull cant? Need the Engi to rotate his turrent then ?
Re: hmm what do u think?
Depends on what side of the blades you are.
Either keep distance or play with tank to reduce chance of dying, if being pulled into a melee train.
Dying is no option.
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Re: hmm what do u think?
order says nerf/balance - Marauder 360 degree knockdown and a pull, Magus pull, Choppa pull, Shammy run speed tactic and detaunt tactic, BG (well everything)
destro says - nerf/balance rampage
destro says - nerf/balance rampage
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- Posts: 27
Re: hmm what do u think?
ok then make it like rof and napalam aoe melee dmg cant be stacked ... all fine
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