peterthepan3 wrote:Wow...you want to ban people for using rift? Are you mad?
The problem is being looked into, as per what Aza and various other people have said a few times.
Your posts always seem to revolve around nerfing rift to ****. Heck, even the fact that you have said 'only rift - not magnet' shows your bias.
People using rift to DELIBERATELY pull people through doors? Ok - fair enough.
People using rift in premades/scenarios - leave it.
People using rift INADVERTENTLY pulling people through objects, i.e. they are none the wiser - they don't deserve to be punished.
These 'nerf rift' threads are a bit monotonous. Unlike other classes, you guys seem to forget that if you severely negate this skill's effectiveness much more, there is 0 reason to play the class. 0 reason. Nerf slayers ID? Fair enough, they can still function; remove BWs aoe capabilities? they can still ST one-shot.
To be fair, the OP was asking for "punishment" and didn't explicitly say ban. The reason I mentioned AOE through the doors/walls in this argument was because it would be hypocritical to penalize people using rift/magnet to their advantage when nothing was done to the hundred's of players who rolled aoe classes strictly to defend keeps and abuse the walls. If you were here when t2 was introduced, you should remember fighting hordes of eng's popping m2 and nailing everyone through the main lord room. What about the "skilled" players who rolled bw's and used annihilate constantly and wiped warband in keeps?
Second, regardless of what Penril wants to say, magus is an underwhelming class at this point. The only "viable" spec for magi is simply to be a riftbot at this stage. You do not have sufficient points for IFOC + BoC, essential tactics are missing at this level, and either way there is not enough crit gear to make them viable anyways. You CAN go changing, but your dots are easily cleansed and eventually people will learn not to stand on a purple mist.
I'm getting the impression that people are expressing their t3 experiences based on LOTD gear. There is no such thing here, thus many classes that were considered "strong" on live will not perform the same on this emulator.
Like PeterPan said, the only reason to play a magus here is to rift. Will people still play the class if it gets removed? Sure, but not many will stick around.