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Fixing endzones trading for easy invaders

Structured balance proposals should be posted here. Posts in this section will be taken into account during class balance reviews.
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Telperien
Posts: 550

Fixing endzones trading for easy invaders

Post#1 » Sun May 03, 2020 3:51 am

As we can see for last few days since increase of rewards for defending end zone, great number of population log on defending faction and take advantage of relatively easy invaders tokens through defening end zone. That prevent smooth progresion to forts and cities. It wouldnt be issue if there was no easy way to log opposite faction and just trade end zones to friends in other guilds. We know (or we can assume) many guilds play on both sides and do it.
Solution:
  • Disable PvP flag on logged char totally (req char rank 16+)
  • Make a small time questline (5 mins, 10 mins, difficulty req to be in party to accomplish questline)
  • End reward for questline - amount of gold spent on flying around those zones + maybe some extra and enable the PvP flag.
Example - visit all RvR Warcamp quartermasters and get a gratification to participate in RvR campaign.

  • 2nd possible solution - after you log in need participate in sc to get a PvP flag - being blessed with Quitter buff excludes getting PvP flag.
I`m not a coder, not sure its easy or not to do it. But it least that give some chance to oneside players a space and time and courage to push end zones for forts and epic city fights.

Its just example of idea, please feel free to modify, add other moddifications etc.
Slacking (checking out EvE)

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