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[AM] class mechanic

Structured balance proposals should be posted here. Posts in this section will be taken into account during class balance reviews.
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anarchypark
Posts: 2073

[AM] class mechanic

Post#1 » Fri Aug 14, 2020 3:56 pm

before start, it's healer perspective.

Issue
  • using mechanic means you are spending GCD for secondary tree, half of the times.
    in dire situation, as healer you don't have luxury of time( GCD ) for secondary mastery.
    sticking to primary is almost mandatory.
  • to get the mechanic bonus on primary tree, you have to use (unwanted) secondary tree skill.
    it seems only lifetap and dps spec have benefit of mechanic.
Old vs New
  • old mechanic were easier to use but less effective.
    build-up and spend all. you don't have to plan or track number of stacks. just use it when u find opportunity.
    but bonus is almost on secondary mastery.
    build up 5 secondary skills for 1 primary bonus? not worth it. 1~2 stack bonus? not worth it.
  • new mechanic were improved.
    u can get fixed bonus on primary skills easily. just need 1 off spec GCD.
    but little bit complex to use. when u have 4~5 stacks, it means u have to use 4~5 skills to get other side of mechanic.
    best usage might be back and forth 1 stack. which is not possible in dire situation.
    healing rotations mostly contain only healing mastery skills.
both mechanic didn't solve issue : no use in dire situation, when u do primary spam.

Suggestion

mix old and new. taking positive effect from both.
until 5 stacks it's same new mechanic, fixed bonus.
after 5 stacks it becomes old mechanic, spend all at once for special bonus.

Special Bonus - here's 2 options. both ignore tranquility or force limit.
  • instant casting, 0 ap, no cd. on every skill.
    it's concept of spell echoing, double spell.
    5 stacks then instant grp heal. 5 stacks then instant nuke. 5 stacks then instant rez.
    also possible double cleans, double shield, double rez etc.
    if 5 stacks too easy, increase max stack to 8~10.
  • Proc depend on mastery of skill.
    Isha - additional heal
    Vaul - big shield on defensive target
    Asur - additional damage
you can still back and forth mechanic for dps and lifetap spec. or choose to build-up and unleash big magic.
SM8, SW8, AM8, WL7, KoBS5, BW5, WP8, WH7, IB7, Eng5, RP5, SL6
BG8, Sorc8, DoK8, WE7, Chs8, Mg8, Ze7, Mara8, BO6, SH7, Shm5, Chop4
SC summary - viewtopic.php?f=8&t=20415
( last update : 2020.06.09)

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