This post focuses on "Sweeping Slash"
Core issues:
Sweeping Slash. Is simply useless as it is designed:
- AoE Low damage and relatively long cooldown (20s).
Considering the Assault tree does not need AoE skill as it is the purpose of the Skirmish Tree. However, a utility/CC component would fit perfectly instead of "just" doing damage.
Rework proposal:
- Proposal 1: The skill is a good candidate for a short-range block. Think it like Yasuo's Wind Wall in League of Legend. The skill would be not doing damage but would 100% block ranged attack (physical and magical) during 5s for the SW and allies behind the wind wall from 10 feet in front to 45 feet back in a cone.

- Proposal 2: Make it a cone long-range knockback like SH's "Let me out" (which is omnidirectional).
- Proposal 3: Make it into melee Snare in a cone of 30 feet
Regards, Swizz