Recent Topics

Ads

Heaven's fury / quake

Structured balance proposals should be posted here. Posts in this section will be taken into account during class balance reviews.
User avatar
nebelwerfer
Posts: 646

Heaven's fury / quake

Post#1 » Thu Mar 04, 2021 12:24 pm

SNB
Remove it's damage component and decrease the immunity timer to 15 seconds to match the shorter duration of the stagger and decrease the "free immunity" penalty if its instantly broken


2h
Increase the duration of the stagger to 6 seconds by wielding a greatweapon and increase the immunity to 40 seconds, keep damage component on the ability so it can be broken if not coordinated


this will make cc more viable for RVR and make 2h knight/chosen something to identify and look out for, possibility for big plays

should be the same for quake

Edit: with this increase in powerlevel i think it should also be placed higher in the tree, a 13 point ability

Ads

Who is online

Users browsing this forum: No registered users and 7 guests