Recent Topics

Ads

Swordmaster Quality of Life Change Request

Structured balance proposals should be posted here. Posts in this section will be taken into account during class balance reviews.
User avatar
Uchoo
Posts: 391

Swordmaster Quality of Life Change Request

Post#1 » Sun Apr 18, 2021 11:01 pm

Hello,

There are 3 QoL changes that I think would help Swordmaster quite a bit.

Whispering Wind: Changing this ability to be activatable without a melee target would be massive QoL change for Swordmasters. When I play Black Orc, I can Waaaaaaagh! at any time and it adds a lot of flexibility to the class. On Swordmaster, using Whispering Wind isn't really a critical tool you can provide a group because you are often limited by if and when you can use the tool. It can lose the silence and I don't think anyone would really care. Silence is generally a weak form of CC, especially from melee. The ability could do absolutely nothing except reduce cooldowns and it would be an improvement. It could also be a Conal or Player Based AoE attack. Either would be fine.

Change one of the Blade Enchantments to proc on being attacked: Currently, all 3 Blade Enchantments can only proc on hitting an enemy with the Swordmaster. It's the exact same problem as above, when you are in a situation where you can't hit anything, you can't offer a large part of your utility to your group. I recommend Heaven's Blade, which would make it a direct mirror to the Black Orc's Da Greenest. This Blade Enchantment is also the most flexible to use as it offers the only alternative to a strong resist buff rather than a Knight/Chosen.

Crushing Advance: Same problem as Whispering Wind, it requires a melee target. It's a frontal cone attack but it requires a melee target, making the utility provided a lot harder to use. The ability is a functional mirror the Marauder's Interrupt but it's a lot more restrictive to use. It also requires you to be in the correct stance and that entire mechanic makes the Swordmaster/Black Orc slower and less reliable to play due to things like ping to server, but they generally do more damage or offer strong utility from higher stance abilities.

These 3 changes would be mostly low-impact on overall balance. The Whispering Wind change would be a large enabler for some types of play and might present a balance issue but none that I foresee.
"They're gonna die if we kill them" - Klev on strategy

RoR Memes
https://www.youtube.com/@UchooGaming
Check out my Twitter, I talk about RoR & Games
https://twitter.com/UchooGaming
The RoR Guide
https://shorturl.at/ouGH8

Ads

Who is online

Users browsing this forum: No registered users and 5 guests