In my experience, the most useful grenadier build/rotation for ST dps includes Signal Flare with the tactic Coordinated Fire which increase all damage taken by a target by 15% (if you actually plan on killing somebody). For this to be effective, Signal Flare needs to be buried underneath 2-3 dots. In this way Sticky Bomb is useful as a cleanse buffer. The rotation is as follows; Acid Bomb, Incendiary Rounds, Sticky Bomb, Signal Flare, Acid Bomb (its probably cleansed by now so re-apply), now spam Fire Bomb. That's 5s within engagement range of all enemy DPS (80ft with Throwing Arm) before starting your main DPS pressure of Firebomb. Acid bomb is first because it lasts the longest, no cool down, instant cast, easiest to re-apply. After two cleanses, Sticky Bomb, Signal Flare and Acid Bomb remains active. This rotation basically relegates Acid Bomb and Incendiary Rounds as your cleanse buffers and forces two casts of Acid Bomb to keep the necessary corp debuff.megadeath wrote:Please elaborate. Seed of chaos fits magus rotation pretty well.Glorian wrote: it is also not worth a place in the Grenadier rotation.
I rescind my previous suggestion and propose that Sticky Bomb has a 50% chance to re-apply after cleanse/run its course. This would allow a rotation as follows: Sticky Bomb, Incendiary Rounds, Acid Bomb, Signal Flare, spam Firebomb. If Sticky Bomb is cleansed there is a chance to re-apply. Best case scenario, Acid bomb, Signal Flare, Sticky Bomb remains active after two cleanses and saves 1 second of cast time by the grenade engie. Worst case scenario, only Signal Flare and Acid Bomb remain after two cleanses which is currently the normal situation depending on your order of dot application and whether you want to save the 1s by re-applying acid bomb and shifting it to the front of your rotation. In all cases, Incendiary Rounds is a sacrificial DoT.
This is mainly an argument for single target DPS grenadier but it can be easily extrapolated to fit a pure AoE grenadier.
I am not familiar enough with Magus to make the argument for this class as well.
Edited