Detangler wrote: ↑Thu Sep 05, 2019 4:55 pm
Parallell86 wrote: ↑Thu Sep 05, 2019 4:46 pm
Detangler wrote: ↑Thu Sep 05, 2019 4:42 pm
Order: Choppa and Marauder melee AoE is OP! Teh morale draaainssss
Devs: here's a dwarf m4 to directly counter and stop all melee AoE damage pressure for 5 seconds on a push
Order: but teh immunitieeeeesss...
Seriously, how is this such a bad morale? Any silence/knock down/disarm gives immunities except for a few select abilities. You can't see the possibilities in this m4?
One stagger and those immunities are up. The ability is not a luxuary appartment in Beverly Hills mate, it's a crackhouse in Compton.
Friends don't let friends stagger melee in a doorway push. That's a player issue, not an ability issue. This ability went from a selfish OP self buff to a more effective group buff. Please someone come back with more logical reasoning that says otherwise.
You cant look away from the factor called "pugs". They do as they please without thinking and wont ever change. Trying to put this morale into use will fail brutally, and piss people off. Make it a M3 morale and you might actually be able to use it outside of funnels in open wb to wb fights when pugs are not necesarily around. You dont roam a zone with M4 up so it's a funnel only ability. That makes it useless.
Detangler wrote: ↑Thu Sep 05, 2019 5:02 pm
To the devs - if you've convinced both sides that you favor one side over the other and that there is a huge bias, you know you've done something right.
To the players - please stop with that argument. The grass is always greener, and I swear to whatever higher power that there are things that you don't have to deal with on your side that are incredibly frustrating to the other side....
Nah, nah nah nah nah nah. The grass is not greener when you have capable tools to trade. But we don't. All the OP stuff are on destro realm. Why are they OP???
Oh let me break it down for you, a tactic with chance of morale drain of 225 (250???) points of morale and proccs on AOE attacks. EASY TO USE and WAY too effective. Hence OP.
Self morale pump tactics. Black orc (again) and the Chosen. Same goes. But yea SM have POUNCE morale. Cry me a river.
Pulls that doesnt trigger immunitys. (choppa)
Punts that doesnt trigger immunities. (zealot, and soon the black orc I sense.) Used together and you got the opponent side flying across the battlefield like ping-pong balls utter defenseless, until you realise your entire wb got steamrolled by easymode and OP comps that your realm cant match because of lacking tools.
Double AOE Corp debuff, an over all 700+ corp resist debuff. Black orc (again) and the Zealot. One is a tactic the other an ability so YES they stack.
AOE armor debuff, Zealot.
Everything simple to put to use and extremely effective. But no! Nerf the BW. Nerf the SW. Nerf Knights, IB's, mirror anything usefull from Order to Destro and give nothing back.
And dont get me started on the stealth nerfs that didnt make it to patch notes.
A quick ending concerning the tank morales. Im talking about the Knight No escape nerf. Nerfing the No escape damage while boosting the damage on e.g. a Black orc M3 morale is just wrong. Along with other destro morales.
Not to mention the Knight have 2 morale damaging abilities that is AOE. Raze, wich would be a 2h only ability so its outruled in WBs. Nerfing the only morale 3 damaging ability on the Knight by 300 damage while it remains a M3 ability is wrong in every sense. The damage would be lower than Raze wich is originally a M2 ability.
Its a hard nerf to Knights, while they dont exactly get anything back for it.