It would also have the Loner tactic allow these 3 abilities to be used by the WL when the pet is not active. Which I would hope would be considered quite a boon for those WL who find their pet unreliable at best.Koha wrote:Prop 1 looks the best to me and would solve the need to pounce repeatedly because at the time the WL lands the target is already out of range and the WL has no other solution but to pounce again.
Prop 2 Only the pet would pounce ? combination with Fetch would be nice, but it would be a nerf to the mobility/survivability. Other changes need testing I suppose. Would be sad to loose pounce still, WL are always starving for AP and pounce is a key to save AP for the good target.
As for mobility/survivability, they currently have the same anti-kiting tools as other MDPS, as well as high base HP and armor. I would wager WL's feel 'squishy' because they're often out of range of guard/heal.