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Azarael
Posts: 5332

Ability Rework Progress

Post#1 » Wed Oct 15, 2014 3:51 pm

Known Issues

Fix combat log for DoT absorbs
Panic! doesn't cause morale loss
Projectile hit FX don't work at range

Key

Changed from Mythic
Works
Minor issues
Not implemented

Shared Abilities:
Spoiler:
All Classes

Flee

Tanks Only

Hold The Line!
Juggernaut
Guard
Taunt
Challenge
Racial Tactics:
Spoiler:
Dwarf
Stubborn as Stone
Stubbornness
Ancestral Inheritance

Empire
Emperor's Ward
Unwavering Faith

High Elves
Bend The Winds
Centuries of Training
Discerning Offense

Orc
I'm Da Biggest!
Don't Bother Me None

Goblin
Whazat Behind You?!
Too Smart For Dat

Chaos
Warped Flesh
Tzeentch's Warding

Dark Elves
Dark Blessings
Alignment of Naggaroth
Archetype Tactics:
Spoiler:
Tank
Rugged
Focused Offense
Menace
Unstoppable Juggernaut

MDPS
Brute Force
Jagged Edge

Ranged Physical
Masterful Aim
Expert Skirmisher

Ranged Magical
Endless Knowledge
Devour Energy

Healer
Discipline
Divine Fury
Morales:
Spoiler:
Tank Morale

Demolishing Strike
Champion's Challenge
Raze
Shield Wall
Distracting Bellow
Immaculate Defense

MDPS Morale

Sever Nerve
Confusing Movements
Force of Will
Relentless Assault

Physical RDPS Morale

Point-Blank
Concealment
Unshakable Focus
Focused Mind

Magical RDPS Morale

Mage Bolt
Focused Mind
Siphon Power

Healer Morale

Divine Favor
Steal Life
Rampaging Siphon
Focused Mind
Order

Dwarfs

Image
Ironbreaker

Damage Checked
Spoiler:
Mechanic:
Grudge
Oath Friend

Abilities:
Grudging Blow
Heavy Blow
Throw
Binding Grudge
Inspiring Attack
Vengeful Strike
Guarded Attack
Shield Sweep
Grudge Unleashed
Oath Friend
Shield of Reprisal
Away With Ye
Juggernaut
Stone Breaker
Rune-Etched Axe
Grumble An' Mutter
Sever Blessing
Grip of Stone

Tactics:
Avalanche
Furious Reprisal
Overprotective
Rising Anger
Image
Slayer

Damage Checked
Spoiler:
Mechanic:
Rage

Abilities:
Throw Axe
Pulverizing Strike
Relentless Strike
Spine Crusher
Slow Down
Deathblow
Precarious Assault
Charge
Fierceness
Flurry
Wild Swing
Onslaught
Deep Wound
Incapacitate
No Escape
Numbing Strike
Cleft in Twain
Enervating Blow
Devastate
Shatter Limbs
Break Loose
Rune of Absorption
Inevitable Doom - now correctly displays as and counts as an Ailment
Rampage
Retribution
Gudrun's Warcry
Even The Odds
Reckless Gamble
Spellbreaker - will attempt to remove shields before dealing damage

Tactics:
Determination
Power Through
Takin' Chances
Wild Gambit
Image
Engineer

Damage Checked
Spoiler:
Mechanic:
Turrets

Abilities:
Hip Shot
Gun Blast
Incendiary Rounds
Firebomb
Blunderbuss Blast
Spanner Swipe
Addling Shot
Acid Bomb
Friction Burn
Redeploy
Barbed Wire
Concussion Grenade
Fragmentation Grenade
Flashbang Grenade
Resummon
Land Mine

Tactics:
Extra Ammo
Extra Powder
Reinforced Casing
Stopping Power
Image
Runepriest
Spoiler:
Mechanic:
Group buffs grant stats, but not the special ability.

Abilities:
Rune of Striking
Rune of Fire
Rune of Immolation
Rune of Might
Grungni's Gift
Rune of Mending
Rune of Regeneration
Rune of Preservation
Rune of Restoration
Rune of Shielding
Rune of Breaking
Rune of Cleaving
Rune of Cleansing
Rune of Serenity
Rune of Life
Oath Rune of Power - no granted ability
Oath Rune of Iron - no granted ability
Oath Rune of Warding - no granted ability

Tactics:
Extended Battle - Rune of Battle is not yet available
Immolating Grasp
Runic Blasting
Swift Runes
The Empire

Image
Knight of the Blazing Sun

Damage Checked
Spoiler:
Mechanic:
Auras - toggle implementation

Abilities:
Throw
Sunder
Precision Strike
Blazing Blade
Crippling Strike
Vicious Slash
Shield Rush
Shield of the Sun
Shining Blade
Repel Darkness
Shield Rush
Arcing Swing
Heaven's Fury
Smashing Counter
Staggering Impact
Shatter Confidence
Shackle
Press The Attack!
Stand Strong!
Gather Your Resolve!
On Your Guard!
Stay Focused!
All Out Assault!
Now's Our Chance!
To Glory!
To Victory!
Perseverance

Tactics:
Coordination
Runefang
Slice Through
Sunfury
Image
Witch Hunter

Damage Checked
Spoiler:
Mechanics:
Bullets
Stealth
Accusations

Abilities:
Razor Strike
Fervor
Torment
Snap Shot
Trial by Pain
Absolution
Confess!
Pistol Whip
Silence The Heretic
Sigil of Sigmar
Get Thee Behind Me!
Feinted Positioning
Blessed Bullets of Purity
Blessed Bullets of Confession
Burn Armor
Sudden Accusation
Incognito
Burn, Heretic! - change damage swap code to new

Tactics:
Atonement
Full Confession
Inquisitor's Fury
Seeker's Triumph - Seeker's Blade isn't available in T2
Image
Bright Wizard

Damage Checked
Spoiler:
Mechanic:
Combustion

Fully Working Abilities:
Sear
Meltdown
Fireball
Ignite
Detonate
Flame Breath
Scorched Earth
Fiery Blast
Pyroclastic Surge
Smoke Screen
Shield of Aqshy
Boiling Blood
Cauterize
Fire Cage
Burning Iron
Flames of Rhuin
Flame Shield

Tactics:
Explosive Force
Fuel to the Fire
Lingering Fires
Searing Vitality
Image
Warrior Priest

Damage Checked
Spoiler:
Mechanic:
Righteous Fury

Fully Working Abilities:
Judgment
Bludgeon
Smite
Divine Assault
Repent
Supplication
Divine Aid
Healing Hand
Divine Mend
Castigation
Weight of Guilt
Sigmar's Fist
Breath of Absolution
Prayer of Devotion
Prayer of Righteousness
Touch of the Divine
Purify
Breath of Sigmar

Tactics:
Divine Justice
Divine Warding
Greave of Sigmar
Hastened Divinity
High Elves

Image
Swordmaster

- DONE -
Spoiler:
Mechanic:
Sword Dance

Abilities:
Throw
Gryphon's Lash
Ensorcelled Blow
Graceful Strike
Quick Incision
Eagle's Flight
Wrath of Hoeth
Intimidating Blow
Phoenix's Wing
Blurring Shock
Dragon's Talon
Dazzling Strike
Gusting Wind
Sudden Shift
Nature's Blade
Phantom's Blade
Heaven's Blade
Sapping Strike
Protection of Hoeth
Ether Dance
Aethyric Armor
Crushing Advance
Crashing Wave
Whispering Winds
Shatter Enchantment
Juggernaut
Redirected Force
Aethyric Grasp
Wall of Darting Steel

Tactics:
Adept Movements
Balanced Accuracy
Blessing of Heaven
Bolstering Enchantments
Calming Winds
Dampening Talon
Deep Incision
Ensorcelled Agony
Forceful Shock
Greatweapon Mastery
Impeccable Reactions
Isha's Protection
Lingering Intimidation
Perfect Defenses
Poised Attacks
Potent Enchantments
Vaul's Buffer

Morales:
Guard of Steel
Wings of Heaven
Bladeshield
Whirling Geyser
Shield of Valor
Shadow Blades
Image
White Lion

Damage Checked
Spoiler:
Mechanic:War Lion

Fully Working Abilities:
Axe Toss
Hack
Sundering Chop
Blindside
Baiting Strike
Lion's Fury
Cleave Limb
Coordinated Strike
Submission
Charge!
Nature's Bond
Call War Lion
Trained to Threaten
Trained to Hunt
Trained to Kill
Feline Grace
Pounce
Pack Assault
Slashing Blade
Shatter Limbs
Whirling Axe

Tactics:
Pack Synergy
Lionheart
Blindsided!
Stalker - let's be honest, it's not worth the time
Image
Shadow Warrior

Damage Checked
Spoiler:
Mechanic: Stance - issues reported, recheck necessary
  • Scout Stance
  • Skirmish Stance
  • Assault Stance
Abilities:
Eagle Eye
Spiral-Fletched Arrow
Grim Slash
Draw Blood
Brutal Assault
Broadhead Arrow
Takedown
Distracting Shot
Acid Arrow
Steady Aim
Rapid Fire
Flame Arrow
Eye Shot
Hunter's Fervor
Vengeance of Nagarythe
Whirling Pin

Tactics:
No Quarter
Replenishing Strikes
Sinister Assault
Split Arrows
Image
Archmage
Spoiler:
Mechanic:
High Magic - may have issues with cast time speed up not being displayed correctly on client

Fully Working Abilities:
Balance Essence
Radiant Lance
Radiant Gaze
Searing Touch
Law of Conductivity
Transfer Force
Healing Energy
Lambent Aura
Boon of Hysh
Gift of Life
Shield of Saphery
Dissipating Hatred
Prismatic Shield
Drain Magic
Blessing of Isha
Walk Between Worlds
Cleansing Light
Cleansing Flare
Fury of Asuryan
Rain Lord
Law of Age
Storm of Cronos

Tactics:
Balanced Mending
Empowered Lores
Expanded Control
Forked Lancing
Last edited by Azarael on Mon Jan 05, 2015 11:27 pm, edited 562 times in total.

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Azarael
Posts: 5332

Re: Current State of Abilities

Post#2 » Wed Oct 15, 2014 3:52 pm

Destruction

Greenskins

Image
Black Orc

Damage Checked
Spoiler:
Mechanic:
Brawling

Abilities:
Lob Choppa
Wot Armor?!
Follow Me' Lead!
Clobber
Trip 'Em Up
Right In Da Jibblies
Tuffer 'n' Nails
Big Slash
We'z Bigger
Big Swing
Skull Thumper
Not in da face!
Shut Yer Face
Down Ya Go
Changin' Da Plan
Da Toughest!
Get 'Em!
Da Biggest!
Da Toughest!
Da Greenest!
Where You Going?!
Rock 'Ard
Arm Breaka
T'ree Hit Combo
WAAAAAAAGH!
Shatter Enchantment
Juggernaut
Can't Hit Me!
Ya Missed Me
Savin' Me Hide

Tactics:
'Ave Another One
Keep It Goin'!
Less Stabbin' Me
You Got Nuffin'
Image
Choppa

Damage Checked
Spoiler:
Mechanic:
Rage

Fully Working Abilities:
Fling Choppa
Slasha
Throat Slasha'
Go For Da Soft Spot
Lotsa Choppin'
Don't Go Nowhere
Sit Down!
Can't Stop Da Chop
Wot's Da Rush?!
Yer All Bleedin Now
Reckless Blow
Weaklin' Killa'
Wild Choppin'
Keep On Choppin'
Tired Already?!
No More Helpin'
Drop Da Basha
Shrug It Off
Furious Choppin'
Git To The Choppa!
Bring It On
Bring Da Pain!
Hurtin' Time
Git Stuck In
Come An' Git It!
Chop Fasta!
Outta My Face!
Charge!
Bleed 'Em Out

Tactics:
Don't Hate Da Choppa
Long Lasta
Longer And Stronger
Wot Rules?
Image
Squig Herder
Spoiler:
Mechanic:
Squigs

Plink
Stabbity
Run N' Shoot
Cut Ya!
Yer Bleedin'!
Don't Eat Me
What Blocka?
Stop Runnin'!
Squig Frenzy
Git 'Em!
Farty Squig
Tastes Like Chicken

Squig Armor
'Ard Noggin
Big Claw
Bounce
KABOOM!!!

Summon Squig
Death from Above
Squig Squeal

Horned Squig
Gore
Headbutt

Gas Squig
Goop Shootin'
Spore Cloud

Spiked Squig - check crit bonus
Spine Fling
Poisoned Spine

Tactics:
Aimin' Quickly
'Ere, Squiggy!
Sharp Toofs
Splinterin' Arrers
Image
Shaman

Damage Checked
Spoiler:
Mechanic:
WAAAGH! - may have issues with cast time speed up not being displayed correctly on client

Fully Working Abilities:
Brain Bursta
I'll Take That!
Bunch o' Waaagh
Life Leaka
Bleed Fer' Me
Gork'll Fix It
'Ey, Quit Bleedin'
Bigger, Better An' Greener
Gather Round
Gedup!
Don' Feel Nuthin'
Look Over There!
Stop hittin' me!
Yer Not So Bad
'Ere We Go!
Greener An' Cleaner
Mork's Buffer
Shrug It Off

Tactics:
Burst O' Waaagh!
Ere We Goes Again
Gork Fix'd It
Waaagh! Frenzy
Warriors of Chaos

Image
Chosen

Damage Checked
Spoiler:
Mechanic: Auras - toggle implementation

Fully Working Abilities:
Throwing Axe
Cleave
Ravage
Enraged Blow
Seeping Wound
Dizzying Blow
Withering Blow
Tooth of Tzeentch
Repel
Blast Wave
Suppression
Petrify
Dreadful Fear
Dreadful Terror
Dreadful Agony
Corrupting Wrath
Corrupting Retribution
Corrupting Horror
Discordant Instability
Discordant Fluctuation
Discordant Turbulence

Tactics:
Chaotic Advantage
Feed on the Weary
Dire Shielding - Bane Shield is not accessible
Siphoned Energy uses Avalanche as the buff because only one ID exists - please don't report

Image
Marauder

Damage Checked
Spoiler:
Mechanic: Mutations

Gift of Brutality
Gift of Savagery
Gift of Monstrosity
Gift of Release

Fully Working Abilities:
Throw Axe
Flail
Impale
Rend
Demolition
Debilitate - counts as Ailment
Corruption
Convulsive Slashing
Mouth of Tzeentch
Wave of Horror
Ferocious Assault
Mutating Release
Mutated Energy
Tainted Claw
Concussive Jolt
Death Grip
Terrible Embrace
Charge
Touch of Rot
Touch of Instability

Tactics:
Corrupted Edge
Hulking Brute
Scything Talons
Subvert Strength
Image
Magus
Spoiler:
Mechanic:
Daemons

Fully Working Abilities:
Surging Violet Fire
Flickering Red Fire
Rend Winds
Glean Magic
Infernal Blast
Baleful Transmogrification
Pandemonium
Warping Blast
Surge of Insanity
Daemonic Lash
Daemonic Maw
Tzeentch's Grasp
Horrifying Visions
Daemonic Armor
Blue Horror
Pink Horror
Flamer
Resummon - daemon moves slowly to new pos instead of instant xfer
Daemonic Infestation - works: daemon will linger for a short time to allow the explosion effect to work, and uses Land Mine's debuff because I can't find the one for the daemon

Tactics:
Endless Pandemonium
Fiery Winds
Infernal Flesh
Lasting Chaos
Image
Zealot
Spoiler:
Mechanic:
Group buffs - do not grant abilities

Fully Working Abilties:
Scourge
Tzeentch's Cry
Warp Reality
Rite of Agony
Demon Spittle
Flash of Chaos
Dark Medicine
Tzeentch's Cordial
Elixir of Dark Blessings
Leaping Alteration
Dust of Pandemonium
Glimpse of Chaos
Veil of Chaos
Chaotic Blur
Tzeentch Shall Remake You
Harbinger of Doom

Bugged Abilities:
Mark of Daemonic Fury
Mark of the Spell Destroyer
Mark of the Vortex

Tactics:
Chaotic Force
Endless Gifts
Lashing Waves - Tzeentch's Lash not available in T2
Sweeping Disgorgement
Dark Elves

Image
Blackguard

Damage Checked
Spoiler:
Mechanic:
Hatred
Dark Protector

Fully Working Abilities:
Throw Dagger
Hateful Strike
Murderous Wrath
Pitiless Strike
Shield of Rage
Feeding on Weakness
Brutal Smash
Crippling Anger
Mind Killer
Driven By Hate
Monstrous Rending
Horrific Wound
Spiteful Slam
Crushing Anger

Tactics:
Monstrous Ruin
Terrifying Foe
Thirst for Death
Unstoppable Fury
Image
Witch Elf
Spoiler:
Mechanics:
Kisses
Bloodlust
Stealth

Fully Working Abilities:
Throwing Dagger
Slice
Envenomed Blade
Agonizing Wound
Throat Slitter
Sever Limb
Ruthless Assault
Puncture
Enchanting Beauty
Feinted Positioning
Kiss of Agony
Kiss of Death
Vehement Blades
Enfeebling Strike
Shadow Prowling
Heart Seeker
Heart Render Toxin - need buff switch

Tactics:
Sharpened Edge
Swift Movements
Whirling Blades
Image
Sorceress

Damage Checked
Spoiler:
Mechanic:
Dark Magic

Fully Working Abilities:
Doombolt
Chillwind
Gloomburst
Shattered Shadows
Ice Spikes
Infernal Blast
Frostbite
Arctic Blast
Word of Pain
Dhar Wind
Surging Pain
Shroud of Darkness
Dread Aspect
Frozen Touch
Daemonic Chill
Obsessive Focus - needs self-debuffing component

Tactics:
Devour Energy
Grasping Darkness
Piercing Shadows
Vision of Domination
Image
Disciple of Khaine

Damage Checked
Spoiler:
Mechanic:
Soul Essence

Abilities:
Fist of Khaine
Cleave Soul
Lacerate
Flay
Consume Strength
Consume Thought
Essence Lash
Uncaring Dismissal
Consume Enchantment
Fell Sacrifice
Blood Offering
Restore Essence
Soul Infusion
Khaine's Invigoration
Khaine's Embrace
Khaine's Refreshment
Patch Wounds
Terrifying Vision
Stand, Coward!
Covenant of Celerity
Covenant of Vitality
Covenant of Tenacity

Tactics:
Bloodthirst
Horrifying Offering
Khaine's Blessing
Khaine's Bounty
Last edited by Azarael on Mon Jan 05, 2015 11:27 pm, edited 241 times in total.

Luth
Posts: 2840

Re: [Incomplete] Current State of Abilities

Post#3 » Wed Oct 15, 2014 4:30 pm

Very nice.
Please make this sticky and auto-mail a link to this thread @ every player that creates an account :D

It should reduce new "bugreports" à la "My class is boken?! FIXIT asap!" to a minimum.

User avatar
Elven
Former Staff
Posts: 5161

Re: [Incomplete] Current State of Abilities

Post#4 » Wed Oct 15, 2014 7:24 pm

Luth wrote: It should reduce new "bugreports" à la "My class is boken?! FIXIT asap!" to a minimum.
Working on it.

User avatar
Grustov
Posts: 1

Re: [Incomplete] Current State of Abilities

Post#5 » Wed Oct 15, 2014 8:47 pm

Elven wrote:
Working on it.
Work harder! there is no time for idle posting when there are things to break and fix! including my sanity
The classy Ork is back with all the top hats, barrel towers and general stupidity.

Glaiveheart
Posts: 36

Re: [Incomplete] Current State of Abilities

Post#6 » Thu Oct 16, 2014 12:41 am

I might as well link it as I've only had a bit of time to actually chip away at it, but, I was working on building a spreadsheet that could be edited/modified as time goes on for all abilities. I've got six classes on there so far (been just trying to work on 1-2 a night over the last couple of nights), so, if it's cool with you I'll merge stuff form here on there as I get more work done on it. Trying to make sure I don't miss anything.

Here it is in 'still a WIP' form. I was going to have a landing page that also had all the 'general' stuff on it, and I've only slotted in info for a couple of classes so far (as I, too, only have a few that I've played). I basically pulled the war-db sql file and am plopping in data from that and cross-referencing it with ability lists to make sure I don't miss racial tactics and class tactics/morales but I'm sure I'll miss the odd thing. :)

https://docs.google.com/spreadsheets/d/ ... sp=sharing

I also wasn't going as varied on the colours but I do like that idea so I might nick that as well. ;)

I do like this as a very 'readable' list with a good assessment of performance, etc, which is a little more than what I was looking at with the sort of 'database' of current states I was wanting to build.
Playing from Canada. Melee latency is real.
Areyk : WP 10/1 | Kaliboras : AM 10/5 | Greninja : Eng 10/1 | Doyourealize : BW 10/5 | Thatsmyfetish : RP 10/5 | Anklebiter : IB 1/1
Joyandkhaine : DoK 10/5 | Thiself : WE 9/1 | Glaiveheart : BG 5/1

User avatar
Azarael
Posts: 5332

Re: [Incomplete] Current State of Abilities

Post#7 » Thu Oct 16, 2014 12:57 am

Sure.

It seems like we might have different intentions though (or you're planning to go further than I am). The quick and dirty list here assumes players already know what the abilities are meant to do and only lists whether or not they deviate from the intended functionality (as the server's current values for damage are known to be wrong and are in the process of being fixed to match 1.4.8) whereas it seems you're making full spreadsheets to replicate the information that would have been held by the career builders and Warhammer databases of old.

Glaiveheart
Posts: 36

Re: [Incomplete] Current State of Abilities

Post#8 » Thu Oct 16, 2014 1:03 am

Azarael wrote:Sure.

It seems like we might have different intentions though (or you're planning to go further than I am). The quick and dirty list here assumes players already know what the abilities are meant to do and only lists whether or not they deviate from the intended functionality (as the server's current values for damage are known to be wrong and are in the process of being fixed to match 1.4.8) whereas it seems you're making full spreadsheets to replicate the information that would have been held by the career builders and Warhammer databases of old.
I mean, I'm not throwing specific numbers (you'll note anything that scales is replaced with x, y, z, aa, bb, etc.), but yeah, mine is more of a collection of ability text plus something noting if it works as expected, works with some caveats, or doesn't work at all -- I also want to have everything in there for post-T1 as well so we can just populate that data once we move on to it. I think we have the same core intention -- which is to make sure players are aware of what does and does not work and why -- it's just scope, presentation, and nature of information that differ. I think they can safely co-exist. ;)

Edit: If nobody else gives you info, I can give you some for WE tomorrow if I don't otherwise forget. Basically the only things worth using are Slice and Envenomed Blade through the first eight or nine levels...
Playing from Canada. Melee latency is real.
Areyk : WP 10/1 | Kaliboras : AM 10/5 | Greninja : Eng 10/1 | Doyourealize : BW 10/5 | Thatsmyfetish : RP 10/5 | Anklebiter : IB 1/1
Joyandkhaine : DoK 10/5 | Thiself : WE 9/1 | Glaiveheart : BG 5/1

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Azarael
Posts: 5332

Re: Current State of Abilities

Post#9 » Thu Oct 16, 2014 2:45 pm

I'd appreciate info on the WE and the other Destruction classes that aren't present, thanks. I don't have enough slots left to get first-hand information on them all and those that I do make, I need to level or have powerleveled.
Last edited by Azarael on Mon Oct 20, 2014 2:57 pm, edited 1 time in total.

User avatar
Azarael
Posts: 5332

Re: Current State of Classes and Abilities

Post#10 » Mon Oct 20, 2014 12:48 pm

Done. No Chosen responded to ingame requests for info on Tooth of Tzeentch and their Morale access, so I've made assumptions based on what I've seen when fighting them.

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