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Patch Notes 1/7/17

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wargrimnir
Head Game Master
Posts: 8280
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Patch Notes 1/7/17

Post#1 » Sat Jul 01, 2017 4:22 am

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[Emu Tools]

MaxHayman
- Live Patcher is ready for internal testing.

Washette
- Working on world editor.

[Guild]

Natherul
-Increased max guild level to 40
(This does not necessarily mean everything is working, please use the bugtracker.)

[Items]

Wargrimnir
- Replaced Strength on 98 Squig Herder spears with more appropriate stats.
- Set ~550 lair boss drops to Bind on Equip, instead of on pickup.

[General]

Hargrim
- Enabled multiple quest waypoints (waypoints - red blobs on map and minimap showing objectives) in fixed* quests.
- In fixed* quests completed objective waypoints will now disappear from map and minimap.
- In fixed* quests quest finisher will now be marked on map when quest is finished. Currently works only until player relogs. Approximately 99% of quests should have it now.

* fixed means DB gits must implement new rules for quests. This might take a while, but functionality is ready.

Grunbag
- Fixed ~300 PQ broken stages

Lheana
- Fixed some items at vendor
- Fixed some creature subtypes

Wargrimnir
- 6v6 Scenario rewards have been increased.
- Caledor Woods points per kill increased from 2 to 6.
- Eternal Citadel points per kill increased from 5 to 6.

[Quests]

Razielhell
- Introduced Evil Brew Quest Chain {Greenskin Chapter 11 - Mugnog NPC}
- T3 Dark Elf Epic Quest {Honorable Deceit} - Fixed all quest markers
- Beastlord Hunt: The Fires of Ulthuan ( Currently disabled ) - Fixed quest markers for both Functions

[Addressed Tickets]

Natherul
[9760] Wrong assigned mobs fixed

Razielhell
[7910] Daemonic Possessions - Fixed
[7901] Desperate Gambit - Fixed
[5513] Gathering Intelligence - Fixed
[7799][8048] Call of the Hunt - Fixed and corrected the quest markers
[6460] Keystone Quandary - Fixed {Added missing quest markers}
[7878] Desperate Gambit Answer to Prayer - Fixed {Added missing quest markers}
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[email protected] for exploits and cheaters.
grimnir.me Some old WAR blog

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Troin
Posts: 5

Re: Patch Notes 1/7/17

Post#2 » Sat Jul 01, 2017 4:45 am

Just > Thank you for all the work!!!!!!!!!!!!!!!!!!!!!!!!!!! :D :D :D :D :D :D :D

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jimmysp
Posts: 114

Re: Patch Notes 1/7/17

Post#3 » Sat Jul 01, 2017 4:52 am

Awesome work from the team also if the patcher is rdy for testing does this that we are close enough to see the sh wl changes sooner? World editor also is 1 step closer to lotd or even other. Instances? Ty for your time
Tsourkas the sexy engineer

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TenTonHammer
Posts: 3807

Re: Patch Notes 1/7/17

Post#4 » Sat Jul 01, 2017 4:55 am

What is the evil brew quest chain? Is it another epic quest?

Secondly what exactly would the world editor enable you to do?
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Troin
Posts: 5

Re: Patch Notes 1/7/17

Post#5 » Sat Jul 01, 2017 5:01 am

Personally I envision thousands more killer trees
:lol: :lol: :lol: :lol:

freshour
Banned
Posts: 835

Re: Patch Notes 1/7/17

Post#6 » Sat Jul 01, 2017 5:24 am

Evil Brew Quest Chain for destro - you get the mushrooms, turn it in and that is it. So it is more like a Quest and not quite a chain. I'm sure someone will put on bugtracker, but I'm a ****** for quest chains and this one ends very quickly :P

Daknallbomb
Game Artist
Posts: 1781

Re: Patch Notes 1/7/17

Post#7 » Sat Jul 01, 2017 5:32 am

Nice changes to grp scs!
And wow patcher Inc :)
Tinkabell 40/41 Magus Whaagit 40/41 SH Whaagot 40/54 BO Daknallfrosch 40/72shammy

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Karl
Posts: 329

Re: Patch Notes 1/7/17

Post#8 » Sat Jul 01, 2017 5:34 am

Can't belive the work you guys put in :) Thx a bunch!
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Grolar
Posts: 511

Re: Patch Notes 1/7/17

Post#9 » Sat Jul 01, 2017 6:02 am

With the world editor will you be able to bake shadow/ light maps or is it just to be able place items with greater ease?
THUMP - "MEDIOCRE!!" ...Who's laughing now?

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Hargrim
Developer
Posts: 2465

Re: Patch Notes 1/7/17

Post#10 » Sat Jul 01, 2017 6:04 am

TenTonHammer wrote:What is the evil brew quest chain? Is it another epic quest?

Secondly what exactly would the world editor enable you to do?
With this tool we could, for example, in time, release unreleased Dwarfs and Greenskins Capitals. Or build missing Capitals for HE and DE. Theorethically :).
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