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Patch Notes 1/7/17

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ToXoS
Posts: 671

Re: Patch Notes 1/7/17

Post#41 » Sat Jul 01, 2017 8:40 pm

Live patcher seems closer than ever!
As always, great job devs!

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Elftwin95
Posts: 476
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Re: Patch Notes 1/7/17

Post#42 » Sat Jul 01, 2017 9:03 pm

Hargrim wrote:
TenTonHammer wrote:What is the evil brew quest chain? Is it another epic quest?

Secondly what exactly would the world editor enable you to do?
With this tool we could, for example, in time, release unreleased Dwarfs and Greenskins Capitals. Or build missing Capitals for HE and DE. Theorethically :).
*Squeeek* Now that is what I like to hear!!! <3!!
Eldoir Duskoath SW 40/71 Shadowmaster of the Eternal Host

Strike swiftly aim true

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Grolar
Posts: 511

Re: Patch Notes 1/7/17

Post#43 » Sat Jul 01, 2017 9:45 pm

ToXoS wrote:Live patcher seems closer than ever!
As always, great job devs!
Hope so. Nice to see Max working again. :shock: Haven't killed him in game since 2014. Go Max!
THUMP - "MEDIOCRE!!" ...Who's laughing now?

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Dajciekrwi
Posts: 700

Re: Patch Notes 1/7/17

Post#44 » Mon Jul 03, 2017 11:03 am

Hargrim wrote:
TenTonHammer wrote:What is the evil brew quest chain? Is it another epic quest?

Secondly what exactly would the world editor enable you to do?
With this tool we could, for example, in time, release unreleased Dwarfs and Greenskins Capitals. Or build missing Capitals for HE and DE. Theorethically :).
Why so far LoTD, Aldorf&IC is enuff, so...we should start "two weeks" event maybe? : ))
And for serio, nice job nice, it very good to see a general progress.

DivePro
Posts: 4

Re: Patch Notes 1/7/17

Post#45 » Mon Jul 03, 2017 6:05 pm

Nice one! Thanks)

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