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Patch Notes 15/7/17

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wargrimnir
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Patch Notes 15/7/17

Post#1 » Sat Jul 15, 2017 4:25 am

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[RvR]

RyanMakara
T1
- Added a Recruit's Emblem Quartermaster in the T1 Dwarf/Greenskin and High Elf/Dark Elf warcamps.
- Fixed the teleports atop the Gates of Ekrund location within Mount Bloodhorn.
- Added a temporary work-around to the Stonemine Tower BO in Ekrund due to a mysterious self-locking door. The tower can now be entered and exited through a make-shift cave system in the collapsed mine to the north.

wargrimnir
- Fixed a terrain exploit at the Nordland XI Battlefield Objective.

[General]

Nalgol
- Added check regarding invalid Talismans.

Lheana
- Correctly assigned ToK unlocks for each Greenskin Warcamp
- Some NPCs linked to ToK unlocks will now spawn when interacting with a specific gameobject
- Made of the 4 Explosive Barrels in The Inevitable City untargetable
- Corrected the level of some NPCs for ToK unlocks
- Added the last Trophy rewards for ToK unlocks that were missing to vendor
- Corrected the item 'Token of Havoc' so that it gives once again the good title
- Corrected the location of the ToK unlock Empire Warcamp 5
- Changed ~90 vendors so that they don't sell anymore pets buyable with Skaven Tokens

wargrimnir
T1
- Added vendors to each T1 Chapter camp. They currently sell white gear appropriate for the level of the camp, along with a Book of Binding and the starter mount. These will be expanded on in the future.

[Public Quests]

Hargrim
- Tied NPC pull in PQs to number of participating players.
- It is now possible to assign unique PQ rewards to each of the PQs. Great things are coming.

Razielhell
- The Norse are Coming: Empire Chapter 2 - Added crate of torches objective in Stage 1 and norse tent objective in Stage 2.
- The Burning Windmill: Empire Chapter 2 - Structure will burn consequently on each Stage.
- Faewulf's Rest: Empire Chapter 3 - Summoning stones added for Stage 2 objective. Now clicking on a stone will play animation and alter it's state.
- Slayer's Demise: Empire Chapter 6 - Made Wounded Slayers neutral so they won't get attacked from Bog trolls.

Grunbag
- Fixed Tree Of Beards PQ Ch 8 Dwarfs : The Tree Of beards will now take fire when interacting with torch at Stage III

[Quests]

Hargrim
- Fixed a bug that counted quest objectives twice for party leader.

Razielhell
Will of the Warboss Epic Quest - Fixed all quest markers
Annihilation Epic Quest - Fixed all quest markers
Chasing Oathgold Epic Quest - Fixed quest/quest markers
Charming Quest - Fixed quest/quest markers
Dying Wish Quest - Fixed quest markers
Balance Quest - Fixed quest/quest markers
Sabotage Quest - Fixed quest/quest markers
Breaking the Balance Quest - Fixed quest/quest markers
Saving Souls Quest - Fixed all quest markers
Hearts and Minds - Added Sympathizers objective to the quest so it can work properly with the script plot
(Also made Grimmenhagen Farmers friendly clickable as they should be and not hostile)

Other

Razielhell
Fixed a broken PvE Portal from Saphery to Eataine ( Order )
Fixed a broken PvE Portal from Talabecland to Reikland ( Order )
Fixed a broken PvE Portal from Saphery to Caledor ( Destruction )
Fixed a broken PvE Portal from High Pass to Chaos Wastes ( Destruction )
Made Tent Scaffold in Altdorf untargetable
Made Sigmar Shrines in Altdorf untargetable
Made over 50 Scaffoldings in Altdorf untargetable
Made over 30 Planks in Altdorf untargetable
Made over 30 Beer Barrels in Altdorf untargetable
Made over 20 Barrel Stack in Altdorf untargetable
Made over 20 Barrel of Bugmans in Altdorf untargetable
Made 3 Wood Walls in Temple of Sigmar untargetable
Made 10 Rat traps untargetable
Made 110 Dead Skaven corpses untargetable
Fixed a Sacellum Willbreaker in West Wing that was spawned under the ground
Fixed Empire Turncoats name plates in Nordland
Cleaned some PQ double spawns in Chrace/Shadowlands
Added 6 barrels in Reikland Factory Scenario (Order spawn) so you can reach the exit portal

[Tickets]

Razielhell
[9922] - Corrected level of Orin Blightbinder
[8037][5861] - Fixed
[5846] - Fixed
[5671] - Fixed
[5741] - Fixed
[9386] - Fixed
[8336] - Fixed
[9908] - Fixed
[9929] - Fixed
[9926] - Fixed
[8336] - Fixed
[2234] - Fixed
[9931] - Fixed
[6358] - Fixed
[9930] - Fixed
[8681] - Fixed
[7514] - Fixed
[554] - Fixed

Lheana
[9710] Entering Destruction Kadrin Valley Warcamp won't trigger anymore an unlock for Noteworthy Persons
[8463] Assigned the ToK unlock 'Feiten's Lock' to the correct door
[9905] Corrected typo within speech of Grand Theogonist Volkmar
[9889] Removed double spawn
[9946] Removed double spawn
[9898][9933] Added Gameobjects to avoid players to fall through the ground (Thanks to Wargrimnir for fully fixing it)
[9921][9924] Corrected vendor 'Hoardmaster Keggle'. Also corrected his homologue in The Blighted Isle Order Warcamp
[9875] All creatures should be attackable
[3798] Talking to the 'Screamer' in Norsca will trigger the ToK H&L unlock 'Nomads'
[2838] Assigned the unlock for High Elf Warcamp 3 (Avelorn) to the correct location
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[email protected] for exploits and cheaters.
grimnir.me Some old WAR blog

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wwright72
Posts: 101

Re: Patch Notes 17/7/17

Post#2 » Sat Jul 15, 2017 4:34 am

Thanks devs for all your hard work :)
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Idrinth's WAR Tools

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Aurandilaz
Posts: 1896

Re: Patch Notes 17/7/17

Post#3 » Sat Jul 15, 2017 7:25 am

it's 15th of July, not 17th
stop spooking people :(

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Glorian
Posts: 4976

Re: Patch Notes 17/7/17

Post#4 » Sat Jul 15, 2017 7:41 am

wargrimnir wrote:
wargrimnir
T1
- Added vendors to each T1 Chapter camp. They currently sell white gear appropriate for the level of the camp, along with a Book of Binding and the starter mount. These will be expanded on in the future.
Of course a lot of great changes, but for fast appearance junkies I will check this out. :D

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anarchypark
Posts: 2073

Re: Patch Notes 17/7/17

Post#5 » Sat Jul 15, 2017 8:52 am

- Tied NPC pull in PQs to number of participating players.
what does it mean,
more players = more mobs?
- It is now possible to assign unique PQ rewards to each of the PQs. Great things are coming.
can't wait! new PQ set??
SM8, SW8, AM8, WL7, KoBS5, BW5, WP8, WH7, IB7, Eng5, RP5, SL6
BG8, Sorc8, DoK8, WE7, Chs8, Mg8, Ze7, Mara8, BO6, SH7, Shm5, Chop4
SC summary - viewtopic.php?f=8&t=20415
( last update : 2020.06.09)

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xyeppp
Former Staff
Posts: 904
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Re: Patch Notes 17/7/17

Post#6 » Sat Jul 15, 2017 9:31 am

Aurandilaz wrote:it's 15th of July, not 17th
stop spooking people :(
Fixed the little typo.
Github / Tighub / Stack

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TenTonHammer
Posts: 3807

Re: Patch Notes 15/7/17

Post#7 » Sat Jul 15, 2017 10:19 am

So you guys added more items to the bestial token vendors? I know some time back you guys did this by adding some other new items like "what Wez do to stunties" did you perhaps ever update them to the imgur page that Ryan first made for all the racial trophies?
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Haojin
Posts: 1062

Re: Patch Notes 15/7/17

Post#8 » Sat Jul 15, 2017 10:56 am

Thanks for hard work !

Any incoming fix about broken destro morale pump tactics ?
The game is unplayable because of this atm.
Guildmaster of Phalanx

K8P - Karak Norn

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Razielhell
Former Staff
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Re: Patch Notes 17/7/17

Post#9 » Sat Jul 15, 2017 11:00 am

anarchypark wrote:
what does it mean,
more players = more mobs?
If you solo a PQ you will pull one mob at a time.
If there are 3 players in the PQ area and you attack a mob, 3 will come if they are packed.
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Check Wiki for all available Public Quests!

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TenTonHammer
Posts: 3807

Re: Patch Notes 15/7/17

Post#10 » Sat Jul 15, 2017 11:19 am

Haojin wrote:Thanks for hard work !

Any incoming fix about broken destro morale pump tactics ?
The game is unplayable because of this atm.
Are you saying the abiltes them selves are fundementaly broken? Or that their is an acctully bug?
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