Secrets wrote:DokB wrote:Keep Doors are now usable by defenders when they are at 50% or more.
Curious as to why this was changed?
For those Zealots exploiting keep doors making them unsafe.
Since the exploit with runi/zealot buffs ticking doors was fixed, any thoughts on reverting the change to keeps doors being usable once damaged?
Can’t say I’m a fan of how easy it is to take down rams at doors now.
Addendum: Rams constantly bugging out when trying to position them against doors, giving defenders even more time to just pop in and out to damage the ram. It’s not uncommon for a keep take to use about 3+ rams in total just to break into inner keep. Usually once a ram dies, pugs tend to go to AFK on BO and leave the keep since there isn’t much you can do without extreme AAO on their side. This then inevitably leads to zones being 5 starred rather than being locked through keep take since it can be such an ordeal for attackers just to ram a keep door enough without playing wack-a-mole with defenders.
If not a revert, perhaps a change to 75% door damage rather than 50%?