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Dev Diary : February 2018

The latest news from the battlefront.
Find out what the developers are working on.
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Jedii
Posts: 70

Re: Dev Diary : February 2018

Post#61 » Sun Mar 04, 2018 8:39 pm

The WAR continues , just keeps getting better, keep up the fantastic work
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Toldavf
Posts: 1586

Re: Dev Diary : February 2018

Post#62 » Sun Mar 04, 2018 8:43 pm

So maybe Bastion Stair this year?
Khorlar, Thorvold, Sjohgar, Anareth, Toldavf, Hartwin, Gotrin and others -_-

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Hargrim
Developer
Posts: 2465

Re: Dev Diary : February 2018

Post#63 » Sun Mar 04, 2018 8:52 pm

Toldavf wrote:So maybe Bastion Stair this year?
Did you finish redeye already for the wards?
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Toldavf
Posts: 1586

Re: Dev Diary : February 2018

Post#64 » Sun Mar 04, 2018 9:03 pm

Hargrim wrote:
Toldavf wrote:So maybe Bastion Stair this year?
Did you finish redeye already for the wards?
Nope honestly haven't even tried Gunbad. Once i finish gearing I'll look into it.

Should have a few more kinks ironed out by then.
Khorlar, Thorvold, Sjohgar, Anareth, Toldavf, Hartwin, Gotrin and others -_-

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Aurandilaz
Posts: 1896

Re: Dev Diary : February 2018

Post#65 » Sun Mar 04, 2018 9:52 pm

Hargrim wrote:
Toldavf wrote:So maybe Bastion Stair this year?
Did you finish redeye already for the wards?
Related question, would you need full Redeye set for the Ward before BS/LV/Tovl or other dungeons?
I'm kinda suffering from Altoholism, I have 1 redeye piece on WE and another on my BW. Planning to do more runs eventually over time, but as I have dozen of T4 alts (Sorc, WE, DoK, BG, Shaman, Chosen, Mara, BW, WH, WP, Kotb, SM, AM, WL...), should I prioritize getting full Redeye for 1-2 chars in preparation for next dungeons or would 1-2 pieces be enough?

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Hargrim
Developer
Posts: 2465

Re: Dev Diary : February 2018

Post#66 » Mon Mar 05, 2018 7:06 am

Today I'd say full.
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Tamarlan
Posts: 209

Re: Dev Diary : February 2018

Post#67 » Wed Apr 04, 2018 4:29 am

Hargrim wrote: Sun Mar 04, 2018 8:52 pm
Toldavf wrote:So maybe Bastion Stair this year?
Did you finish redeye already for the wards?
As far as I remember there was no distinction between PvE and PvP gear concerning wardes. You plan to change it?
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Hargrim
Developer
Posts: 2465

Re: Dev Diary : February 2018

Post#68 » Wed Apr 04, 2018 5:15 am

Yes.
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Tamarlan
Posts: 209

Re: Dev Diary : February 2018

Post#69 » Wed Apr 04, 2018 5:21 am

In a way that PvE becomes mandatory to have BIS for PvP or more like distinct PvE and PvP gear?
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Hargrim
Developer
Posts: 2465

Re: Dev Diary : February 2018

Post#70 » Wed Apr 04, 2018 6:37 am

MY IDEA IS...

...that you need wards obtainable only from collecting PvE gear sets to get next PvE set, so an example:

You need to collect whole Ruin to get a Ruin Ward. When you are missng Ruin Ward you take 2x dmg in Gunbad, 4x in Bastion Stair, 8x in LV etc

Each ward you get in the chain reduce the dmg you get, so with Ruin Ward NPCs do normal dmg in Gunbad, but 2x in Bastion Stair. With Ruin and Gunbad Wards you get normal dmg from NPCs in Gunbad and Bastion Stairs, but 2x in Lost Vale.

You can't get wards from RvR sets.

Wards do not affect RvR NPCs, just dungeon ones so Fort Lord or City Lord do not benefit nor punish players for missing wards.
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