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Server Patch notes 04/08/2018

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Azarael
Posts: 5332

Re: Server Patch notes 04/08/2018

Post#31 » Sat Aug 04, 2018 1:05 pm

Easiest thing to do initially is have detaunt cut both ways. 50% damage reduction on any damage effects from you that are on the detaunted target for as long as the detaunt lasts.

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Tarantoga
Posts: 69

Re: Server Patch notes 04/08/2018

Post#32 » Sat Aug 04, 2018 1:12 pm

Tesq wrote: Sat Aug 04, 2018 12:26 pm I know first impression = hate, but disrupt problem was on only healers, extend the bypass to all DD will have conseguences...

The rest is.pretty.nice tought.
100% agree

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Renork
Posts: 1208

Re: Server Patch notes 04/08/2018

Post#33 » Sat Aug 04, 2018 1:24 pm

Azarael wrote: Sat Aug 04, 2018 1:05 pm Easiest thing to do initially is have detaunt cut both ways. 50% damage reduction on any damage effects from you that are on the detaunted target for as long as the detaunt lasts.
Yes please.

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Arbich
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Posts: 788

Re: Server Patch notes 04/08/2018

Post#34 » Sat Aug 04, 2018 1:42 pm

Azarael wrote: Sat Aug 04, 2018 1:05 pm Easiest thing to do initially is have detaunt cut both ways. 50% damage reduction on any damage effects from you that are on the detaunted target for as long as the detaunt lasts.
Possible to have saupreusses proposal for single target detaunts and yours for AoE detaunts?
Arbich-BW/Xanthippe-WP/Schnipsel-AM

dshdf
Posts: 90

Re: Server Patch notes 04/08/2018

Post#35 » Sat Aug 04, 2018 1:43 pm

Tesq wrote: Sat Aug 04, 2018 12:26 pm I know first impression = hate, but disrupt problem was on only healers, extend the bypass to all DD will have conseguences...

The rest is.pretty.nice tought.
thats for sure, yet meta was too way defensive, but changes just removing defensive % stats from the game. Pretty sure rr striketrough should be limited to casters, or at least be more expensive for classes who already got striketrough tactics. 30+ dodge striketrough is a joke

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Azarael
Posts: 5332

Re: Server Patch notes 04/08/2018

Post#36 » Sat Aug 04, 2018 1:55 pm

Arbich wrote: Sat Aug 04, 2018 1:42 pm
Azarael wrote: Sat Aug 04, 2018 1:05 pm Easiest thing to do initially is have detaunt cut both ways. 50% damage reduction on any damage effects from you that are on the detaunted target for as long as the detaunt lasts.
Possible to have saupreusses proposal for single target detaunts and yours for AoE detaunts?
No, because of issues previously pointed out. Some DoTs provide secondary effects.

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Arbich
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Posts: 788

Re: Server Patch notes 04/08/2018

Post#37 » Sat Aug 04, 2018 2:04 pm

hm... well ok. I must test it anyway. Just by reading it sounds like that as BW casting ignite, slow boil, boiling blood, detaunt, skip part of the rotation, nova immediately before slow boil (or boiling blood) hits, means full damage from dots.
Arbich-BW/Xanthippe-WP/Schnipsel-AM

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Tesq
Posts: 5704

Re: Server Patch notes 04/08/2018

Post#38 » Sat Aug 04, 2018 2:25 pm

dshdf wrote: Sat Aug 04, 2018 1:43 pm
Tesq wrote: Sat Aug 04, 2018 12:26 pm I know first impression = hate, but disrupt problem was on only healers, extend the bypass to all DD will have conseguences...

The rest is.pretty.nice tought.
thats for sure, yet meta was too way defensive, but changes just removing defensive % stats from the game. Pretty sure rr striketrough should be limited to casters, or at least be more expensive for classes who already got striketrough tactics. 30+ dodge striketrough is a joke
Yes especually since the only dodge buff in game. Hold the line.
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Sulorie
Posts: 7219

Re: Server Patch notes 04/08/2018

Post#39 » Sat Aug 04, 2018 2:58 pm

Azarael wrote: Sat Aug 04, 2018 1:05 pm Easiest thing to do initially is have detaunt cut both ways. 50% damage reduction on any damage effects from you that are on the detaunted target for as long as the detaunt lasts.
This is what I suggested long time ago and in this thread too but the last time I spoke to Natherul it was said that it would require a large rework how dots are handled. :)

Is it easy? :D
Dying is no option.

Sulorie
Posts: 7219

Re: Server Patch notes 04/08/2018

Post#40 » Sat Aug 04, 2018 3:03 pm

Arbich wrote: Sat Aug 04, 2018 2:04 pm hm... well ok. I must test it anyway. Just by reading it sounds like that as BW casting ignite, slow boil, boiling blood, detaunt, skip part of the rotation, nova immediately before slow boil (or boiling blood) hits, means full damage from dots.
Yeah and a detaunted wasted for 2sec detaunt effect and skipping a damage skill. I wouldn't say this rotation is useful. :P
Dying is no option.

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