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[UI] VinyUI

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Gringo
Posts: 2

Re: [UI] VinyUI

Post#571 » Fri Jun 14, 2019 8:15 pm

Hey Leute,finde das ui echt klasse, allerdings stellt sich das gesamte Spiel nach der Installation der Addons auf Englisch um und da stellt sich mir nun die Frage ob es die Möglichkeit gibt das Spiel wieder auf die Deutsche Sprachausgabe umzustellen. Da meine Englischkenntnisse echt mies sind, würde ich mich freuen wenn mir jemand sagen könnte wie man die Sprache wieder umstellen kann. :D

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Caffeine
Posts: 611

Re: [UI] VinyUI

Post#572 » Fri Jun 14, 2019 8:41 pm

Dootyboots wrote: Tue Jun 04, 2019 1:19 pm I can't seem enable the white cross when i tab target a MOB or Enemy? Setting for that?
Type /rv -> Targets / Frames -> click "Edit" on Hostile Target template -> go to Frame tab -> enable "Lines" checkbox.
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Caffeine
Posts: 611

Re: [UI] VinyUI

Post#573 » Fri Jun 14, 2019 8:49 pm

Gringo wrote: Fri Jun 14, 2019 8:15 pm Hey Leute,finde das ui echt klasse, allerdings stellt sich das gesamte Spiel nach der Installation der Addons auf Englisch um und da stellt sich mir nun die Frage ob es die Möglichkeit gibt das Spiel wieder auf die Deutsche Sprachausgabe umzustellen. Da meine Englischkenntnisse echt mies sind, würde ich mich freuen wenn mir jemand sagen könnte wie man die Sprache wieder umstellen kann. :D
Gib "/language 3" ein um das Spiel auf deutsch umzustellen.
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Neebs
Posts: 1

Re: [UI] VinyUI

Post#574 » Sat Jun 15, 2019 4:31 pm

Hi, any idea why AggroMeter isn't showing on the warboard? I also downloaded it alone and it works but I can't find the button anywhere to change its settings. It also doesn't show up in the toggles menu for warboard.

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BuckFiddy
Posts: 18

Re: [UI] VinyUI

Post#575 » Wed Jun 19, 2019 12:36 pm

I've probably posted this in here at some point, but this UI is great. Thanks for all you've done.

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Caffeine
Posts: 611

Re: [UI] VinyUI

Post#576 » Thu Jun 20, 2019 5:22 pm

Updated to 4.7

- Added ZonepopLite.
Image
ZonepopLite is an addon that maintains a list of open RvR zones by parsing State of the Realm updates. If you hold Alt before hovering over a zone you will see keep rank information for that zone. Zone list is updated every 4 seconds.

Population search now takes advantage of being able to search by class. This speeds up the search process and allows ZonepopLite to correctly assign anonymous players to their respective faction. Note that players who are both "Anonymous" and "Hidden" in social settings still don't show up in search results.

Population data is cleared automatically 5 minutes after last search to prevent reporting stale results by accident.

You can run /zpop command to bring up the window or make a toggler macro with the following text:

Code: Select all

/script ZonepopLite.toggleOverviewWindow()
- WarBoard_ZonePOP has been patched to function as a toggler for ZonepopLite. The new version can still work as a stand-alone addon but will redirect search and report requests to ZonepopLite if it's loaded.

- Added Social Window 2.0
An addon by Elabas that adds some QoL tweaks to the default Social window.
See viewtopic.php?f=66&t=31555#p357391
- Social Window is now movable.

- All Dps and Tank profiles have been updated with a new Buffhead config designed for minimal clutter on Self and Group.
- All war bellow procs are now filtered out on Group by default (all profiles, both factions).

- Fixed an issue in Tether where the addon would fail to stop adjusting vertical offset.
- Config window for Tether can now be brought up with /tether command.
- Added /tether clear command as a way to clear guard information.
- Removed WarBoard_TogglerAggroMeter.
- Added /aggro command as a way to toggle AggroMeter addon.
- AggroMeter will do no chat parsing while hidden.
- Added /hidebar forceoff command to HideBar as an easy way to disable the addon.
- Vectors addon will now start with default settings on all profiles.
- Did a small refactor of HealAll message, no functional changes.
- Hardcoded defaults in Pure have been adjusted to fit with the UI layout.

There is currently an issue with Pure and Shinies where settings for these addons reset to defaults if the client shuts down unexpectedly. I strongly recommend not crashing the client as a way to turn off the game and logging out of the game early if you see a server reboot announcement.

Edit 2019-06-21: stealth patched archive in OP with the new version of EA_SocialWindow. See viewtopic.php?f=66&t=31555#p364746
Last edited by Caffeine on Thu Jun 27, 2019 12:12 pm, edited 2 times in total.
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User avatar
Asherdoom
Posts: 661

Re: [UI] VinyUI

Post#577 » Thu Jun 20, 2019 10:36 pm

Updated to 4.7

- Added ZonepopLite.
Image
ZonepopLite is an addon that maintains a list of open RvR zones by parsing State of the Realm updates. If you hold Alt before hovering over a zone you will see keep rank information for that zone. Zone list is updated every 4 seconds.

Population search now takes advantage of being able to search by class. This speeds up the search process and allows ZonepopLite to correctly assign anonymous players to their respective faction. Note that players who are both "Anonymous" and "Hidden" in social settings still don't show up in search results.

Population data is cleared automatically 5 minutes after last search to prevent reporting stale results by accident.

You can run /zpop command to bring up the window or make a toggler macro with the following text:
CODE: SELECT ALL

/script ZonepopLite.toggleOverviewWindow()
- WarBoard_ZonePOP has been patched to function as a toggler for ZonepopLite. The new version can still work as a stand-alone addon but will redirect search and report requests to ZonepopLite if it's loaded.

- Added Social Window 2.0
An addon by Elabas that adds some QoL tweaks to the default Social window.
See viewtopic.php?f=66&t=31555#p357391
- Social Window is now movable.

- All Dps and Tank profiles have been updated with a new Buffhead config designed for minimal clutter on Self and Group.
- All war bellow procs are now filtered out on Group by default (all profiles, both factions).

- Fixed an issue in Tether where the addon would fail to stop adjusting vertical offset.
- Config window for Tether can now be brought up with /tether command.
- Added /tether clear command as a way to clear guard information.
- Removed WarBoard_TogglerAggroMeter.
- Added /aggro command as a way to toggle AggroMeter addon.
- AggroMeter will do no chat parsing while hidden.
- Added /hidebar forceoff command to HideBar as an easy way to disable the addon.
- Vectors addon will now start with default settings on all profiles.
- Did a small refactor of HealAll message, no functional changes.
- Hardcoded defaults in Pure have been adjusted to fit with the UI layout.

There is currently an issue with Pure and Shinies where settings for these addons reset to defaults if the client shuts down unexpectedly. I strongly recommend not crashing the client as a way to turn off the game and logging out of the game early if you see a server reboot announcement.
BUFFHEAD is screwed up it shows me on the extreme right side of the screen. I checked options but offset is zero.
Image

deathy
Posts: 25

Re: [UI] VinyUI

Post#578 » Thu Jul 04, 2019 1:21 am

hi, how do update from 4.6 to 4.7 without loosing my action bar setup and key bindings?

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Quillog
Posts: 101

Re: [UI] VinyUI

Post#579 » Fri Jul 05, 2019 8:58 pm

Is there a way to manually set a tether target? If no, can you add one? It's a bit annoying when your tank isn't using Ges.
Quilog: Squig Herder | Balver: Shaman | Moragor: Chosen | Drachdon: Marauder | Duzgat: Choppa | Aggerond: Magus | Rodira: Sorceress | Gozug: Black Orc | Lodariel: Disciple of Khain | Whikna: Zealot | Sorelia: Blackguard | Lindriel: Bitch Elf

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Caffeine
Posts: 611

Re: [UI] VinyUI

Post#580 » Fri Jul 05, 2019 9:20 pm

Quillog wrote: Fri Jul 05, 2019 8:58 pm Is there a way to manually set a tether target? If no, can you add one? It's a bit annoying when your tank isn't using Ges.
You can use /tether force command while targeting someone but it only works for group/warband members.
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