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Rework sava/brut Mara.

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wachlarz
Posts: 798

Re: Rework sava/brut Mara.

Post#61 » Thu Jul 04, 2019 7:30 pm

TenTonHammer wrote: Thu Jul 04, 2019 6:34 pm
larsulu wrote: Thu Jul 04, 2019 11:23 am
I think it could be a good idea to “unlock” those tactics for all stances and do not force Maras playing “single arm “.
how woulds you suggesting going about this?
Scythe talons tac work on brutality too or when switch to brut give buff for 10 sec

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TenTonHammer
Posts: 3807

Re: Rework sava/brut Mara.

Post#62 » Thu Jul 04, 2019 7:47 pm

wachlarz wrote: Thu Jul 04, 2019 7:30 pm
TenTonHammer wrote: Thu Jul 04, 2019 6:34 pm
larsulu wrote: Thu Jul 04, 2019 11:23 am
I think it could be a good idea to “unlock” those tactics for all stances and do not force Maras playing “single arm “.
how woulds you suggesting going about this?
Scythe talons tac work on brutality too or when switch to brut give buff for 10 sec
what about the other 2?
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wachlarz
Posts: 798

Re: Rework sava/brut Mara.

Post#63 » Thu Jul 04, 2019 8:51 pm

TenTonHammer wrote: Thu Jul 04, 2019 7:47 pm
wachlarz wrote: Thu Jul 04, 2019 7:30 pm
TenTonHammer wrote: Thu Jul 04, 2019 6:34 pm

how woulds you suggesting going about this?
Scythe talons tac work on brutality too or when switch to brut give buff for 10 sec
what about the other 2?
Dont understand. Can U be more precise ?

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TenTonHammer
Posts: 3807

Re: Rework sava/brut Mara.

Post#64 » Thu Jul 04, 2019 9:28 pm

wachlarz wrote: Thu Jul 04, 2019 8:51 pm

Dont understand. Can U be more precise ?
what would you do for corrupted edge and hulking brute
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wachlarz
Posts: 798

Re: Rework sava/brut Mara.

Post#65 » Thu Jul 04, 2019 9:53 pm

TenTonHammer wrote: Thu Jul 04, 2019 9:28 pm
wachlarz wrote: Thu Jul 04, 2019 8:51 pm

Dont understand. Can U be more precise ?
what would you do for corrupted edge and hulking brute
hulking brute is fine. When U play in monstro u dont need to switch as often like sava/brut. I dont play in full brut but if corrupted edge and scythe tallon work both in this same time it will be too powerfull. I explain more in page 3 post 25

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larsulu
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Re: Rework sava/brut Mara.

Post#66 » Fri Jul 05, 2019 10:17 am

TenTonHammer wrote: Thu Jul 04, 2019 6:34 pm
larsulu wrote: Thu Jul 04, 2019 11:23 am
I think it could be a good idea to “unlock” those tactics for all stances and do not force Maras playing “single arm “.
how woulds you suggesting going about this?
Cuz for a stance dancing Mara ( the main Mara mechanic ) those tactics are useless.
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larsulu
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Re: Rework sava/brut Mara.

Post#67 » Fri Jul 05, 2019 10:18 am

wachlarz wrote: Thu Jul 04, 2019 9:53 pm
TenTonHammer wrote: Thu Jul 04, 2019 9:28 pm
wachlarz wrote: Thu Jul 04, 2019 8:51 pm

Dont understand. Can U be more precise ?
what would you do for corrupted edge and hulking brute
hulking brute is fine. When U play in monstro u dont need to switch as often like sava/brut. I dont play in full brut but if corrupted edge and scythe tallon work both in this same time it will be too powerfull. I explain more in page 3 post 25
Are you sure scything talon works on brut too ?
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wachlarz
Posts: 798

Re: Rework sava/brut Mara.

Post#68 » Fri Jul 05, 2019 11:13 am

No dont work, and ther is problem. Go page 3 post 25

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larsulu
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Re: Rework sava/brut Mara.

Post#69 » Fri Jul 05, 2019 11:41 am

wachlarz wrote: Fri Jul 05, 2019 11:13 am No dont work, and ther is problem. Go page 3 post 25
Which post ?
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Dajciekrwi
Posts: 700

Re: Rework sava/brut Mara.

Post#70 » Tue Jul 09, 2019 1:02 pm

I play 35500 days on my mara Idajciekrwi , so i can tell one thing - RoR going on way which make Monstrosity is a one and only viable way for playing as Mara. No matter wb slave or solo hunter -Monstro, Monstro & Monstro -y can ask Knockknock - best mara i know.
Rest type of Maras are just premade pets, where your build means nothing , because you are carrying by zelots , chosens.
Now mara is just flat, boring, one type character, boring and one sided.
Give me back resolute defence and cleansing wind like mara should be and i show y how wild rides i can do on back of any order wb or premades.
Do do something with brut /sav cos in this zerg fight really making stance dance usless and far too slow.

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