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City Siege Guide

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Wam
Posts: 803

Re: City Siege Guide

Post#11 » Sun Feb 09, 2020 8:01 am

wargrimnir wrote: Sun Feb 09, 2020 4:02 am
Nefarian78 wrote: Sun Feb 09, 2020 3:49 am
wargrimnir wrote: Sat Feb 08, 2020 10:53 pm No warlord medallions, Royal Crests are used for all three sets.
What was the reasoning behind this choice? Given the cost of the set, i feel like everyone will just skip Warlord in order to buy Sov as fast as possible.
What?
I have a question to the dev's

on stage 3

in your instance if all the dps are RDPS... because its very easy to see order having full rdps compared to destro

what happens to the mdps champion spot? does a extra bw become a jedi master with staff? or do you start with one less champion during this stage?
do 2 rdps become champions or you lose a champion before you begin? :D
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DokB
Posts: 538

Re: City Siege Guide

Post#12 » Sun Feb 09, 2020 8:17 am

How does queuing and the city siege pop work?
Does everyone in your WB have to be in Reikwald/The Maw for the pop to go off or any other special rule like that? We had people join from IC and we could still requeue but we weren't sure if the pop was going to work with people in other zones.
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Onemantankwall
Posts: 523

Re: City Siege Guide

Post#13 » Sun Feb 09, 2020 8:22 am

DokB wrote: Sun Feb 09, 2020 8:17 am How does queuing and the city siege pop work?
Does everyone in your WB have to be in Reikwald/The Maw for the pop to go off or any other special rule like that? We had people join from IC and we could still requeue but we weren't sure if the pop was going to work with people in other zones.
Only lead needs to be at gate to que (it ques like a sc) you can do whatever wherever till que pops or someone join/leaves abandoning que.
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dshdf
Posts: 90

Re: City Siege Guide

Post#14 » Sun Feb 09, 2020 11:19 am

is it possible to queue solo/6man?

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Ototo
Posts: 1012

Re: City Siege Guide

Post#15 » Sun Feb 09, 2020 11:34 am

dshdf wrote: Sun Feb 09, 2020 11:19 am is it possible to queue solo/6man?
Solo yes. Parties idk, but I presume yes too.
Spoiler:

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Ototo
Posts: 1012

Re: City Siege Guide

Post#16 » Sun Feb 09, 2020 11:38 am

Wam wrote: Sun Feb 09, 2020 8:01 am
wargrimnir wrote: Sun Feb 09, 2020 4:02 am
Nefarian78 wrote: Sun Feb 09, 2020 3:49 am

What was the reasoning behind this choice? Given the cost of the set, i feel like everyone will just skip Warlord in order to buy Sov as fast as possible.
What?
I have a question to the dev's

on stage 3

in your instance if all the dps are RDPS... because its very easy to see order having full rdps compared to destro

what happens to the mdps champion spot? does a extra bw become a jedi master with staff? or do you start with one less champion during this stage?
do 2 rdps become champions or you lose a champion before you begin? :D
I saw this on Altdorf test. We had mDPSs, but they arrived late, and we got in the end 2x rDPSs as champions. B4 you ask: Yes, we won.
Spoiler:

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wargrimnir
Head Game Master
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Re: City Siege Guide

Post#17 » Sun Feb 09, 2020 6:08 pm

DokB wrote: Sun Feb 09, 2020 8:17 am How does queuing and the city siege pop work?
Does everyone in your WB have to be in Reikwald/The Maw for the pop to go off or any other special rule like that? We had people join from IC and we could still requeue but we weren't sure if the pop was going to work with people in other zones.
We are going to add in some more messaging to clear up expectations for this. It basically works like a scenario queue for now. Full warbands have priority, anyone else backfills.
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Rubius
Developer
Posts: 301

Re: City Siege Guide

Post#18 » Mon Feb 10, 2020 11:40 am

Really enjoying seeing cities live again - thanks for this!

Have noticed a couple things regarding contribution so far, which may be intended, but just in case:

In stage 1, if your group overextends / runs off and you are alone defending the objective, you are actually penalized for staying there as the others will get more contribution from kills (even though you are among the few trying to protect the key area.) This tends to hurt tanks and those who listen to calls.

Overall, playing order, non-KOTBS tanks and sometimes healers also seem to be consistently coming in very low on overall contribution when it's time to roll. Might have just been the 2-3 instances I've been in, but have been noticing DPS topping the contribution almost constantly and getting the big bonuses. Will try extinguishing more people (if able) to see if it helps.

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xarax
Posts: 156

Re: City Siege Guide

Post#19 » Mon Feb 10, 2020 11:56 am

ReturnOfReckoning wrote: Sat Feb 08, 2020 10:22 am City sieges will now last a maximum of 2 hours.
what about the possible queue time? Today it was like 30mins until the queue was closed. Is that a fixed value or on which parameters it depends?
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Goryak
Posts: 191

Re: City Siege Guide

Post#20 » Sat Feb 15, 2020 1:10 am

ReturnOfReckoning wrote: Sat Feb 08, 2020 10:22 am Stage 3

Both Kings will be completely immune to all hostile effects so long as any of their respective Champions are alive.

Once the final Champion of a Realm dies, his or her allied King will become vulnerable to damage.

Is this working fine? We had one champ alive today in Altdorf 10 and our King was taking damage. O_o
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