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Patch Notes 20/05/2020

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ReturnOfReckoning
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Patch Notes 20/05/2020

Post#1 » Wed May 20, 2020 12:10 pm

Italian translation by elk76

[Weekend Warfront: The Struggle of Nordenwatch]

Along the rain-scoured coast of Nordland, spring is not a blessing. For while the end of winter signals a return of the growing season, it also heralds the thawing of the Sea of Claws. Now all eyes turn to the white foamed waves, searching for the first sign of invaders. It doesn't take long.

A sharp shout goes up from the watchtower moments before a harsh bell begins to toll. Norse sails have been spotted on the horizon. War is coming, and the only hope that the people of Nordland have is that their defenders are well prepared.


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This weekend The Struggle of Nordenwatch will be the weekend warfront from 12:00 on Friday to 12:00 on Monday Altdorf time. You get +50% XP and Renown in the Nordenwatch scenario, and extra rewards from completing the event tasks.

Complete all tasks to earn a unique title.

[Ranked Solo]

- Abort 5v5 matches, and also add a message explaining why the match is aborted.
- Discrepancies in item costs between Triumphant and Victorious sets were fixed.

[Live events]

- Lowered the time you can get rewards for old live events to 20 days to avoid overflowing the live event herald interface.

[Mail]

- Refactored some mail code to avoid having mails sometimes getting lost until a server restart.

[Misc]

- Another fix for getting sent to capital city when using a portal, with the "Winds of change blow strongly ..." message

[Quests]

- Sharing a quest will now give you a lot more information. For every member in your group it will tell you why or why not the quest was offered to them. (e.g. Out of Range, Already has quest, Questlog full) The recipient will be given the quest offer window in which they can chose to accept or decline a quest.

- Quest givers will now no longer give an orange hand icon for the quest when the quest objectives have been completed.

Empire Chapter 13
- Nowhere to Run: The whole quest line is now available and reworked
- No End of Greenskins: Several greenskins will now count toward the quest
- A Bitter Salve: This quest has been corrected
- Boatload of Trouble: You will now have to loot the Waterlogged Orders from a Raven Champion
- Kurgan's Keg: You will now have to recover Kurgan's Keg from a Swamptoof Wolfboss. Also the quest rewards have been set
- Greenies: This quest has been corrected and the quest rewards have been set
- An Old Flame: This quest line has been corrected
- Hunchback's Pastime: This quest has been corrected

Empire Chapter 14
- We Didn't Start the Pyre: The whole quest line is now available and reworked
- The Harvesters: The missing quest objectives have been restored

[Items]

- Work on weapon scaling is starting with T4 Epic Quest weapons

Item scaling has been implemented for some time across all other gear except for weapons, this gives us a formula to work with when creating any new sets to keep power levels reasonable and more importantly, keeping the power curve relatively low as you progress into end-game. Weapons were never implemented on this scale, and as a result most end-game weapons have not seen much scaling at all, mostly being various copies of Subjugator. As work in this progresses, new sets of weapons will have updated Item Levels, DPS values, and Stats. Approximately 38 different sets of weapons will be implemented from Lair Boss weapons, all the way up to Sovereign Epic weapons.

[Auction House]

- Cleaned up some of the auction house interactions which should now give you better error messages when interacting with it.

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xarax
Posts: 156

Re: Patch Notes 20/05/2020

Post#2 » Wed May 20, 2020 12:17 pm

can you give an example how this scaling will look like. Like DPS and stats before and after the change?
Zeal80 - Dok82 - Sham74
BO81 - BG80 - WE75

and tooooo many alts

Josewales
Posts: 82

Re: Patch Notes 20/05/2020

Post#3 » Wed May 20, 2020 12:32 pm

Sov weaps? Such weaps will need royal currency?

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Vayra
Posts: 577

Re: Patch Notes 20/05/2020

Post#4 » Wed May 20, 2020 12:33 pm

As work in this progresses, new sets of weapons will have updated Item Levels, DPS values, and Stats. Approximately 38 different sets of weapons will be implemented from Lair Boss weapons, all the way up to Sovereign Epic weapons.
This will change existing weapons we have acquired, yes? Like my purple Sentinel sword/2h that is just a copy of Subjugator with a tiny weapon damage difference will be updated to new values when it's out, yes?

Also, when you take a look at changing these weapons, could you revisit the rr61 heal Chalice/Book? The -chance to be crit on the rr45 weapon makes it far more desirable than the +morale that is on the the rr61 version instead.
Vayra - Sorc
Forkrul - DoK
Kalyth - BG

gglanouille
Posts: 45

Re: Patch Notes 20/05/2020

Post#5 » Wed May 20, 2020 12:35 pm

can we see the stats, how they look like, or something like that somewhere ?

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Vayra
Posts: 577

Re: Patch Notes 20/05/2020

Post#6 » Wed May 20, 2020 12:36 pm

Josewales wrote: Wed May 20, 2020 12:32 pm Sov weaps? Such weaps will need royal currency?
Sov weapons on live were using higher tier emblems, IIRC. Where each new tier of emblem was earned after you bought the weapon of the previous tier (or after a while a token for the cost of a 1h for classes that only uses 2h and didn't need the previous tier weapon). The introduction of emblem gear on this server makes that solution difficult here, so it will probably be for a new set of emblems earned based on rr.
Vayra - Sorc
Forkrul - DoK
Kalyth - BG

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Vayra
Posts: 577

Re: Patch Notes 20/05/2020

Post#7 » Wed May 20, 2020 12:39 pm

And another thing I would like to see on the topic of weapons, is it possible to make the influence weapons from dungeons also (very) rare drops from bosses (or optional bosses in BS)? Would give some more incentive for people who might want more than 2 of the available weapons to run those dungeons.
Vayra - Sorc
Forkrul - DoK
Kalyth - BG

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Jeliel80
Posts: 121

Re: Patch Notes 20/05/2020

Post#8 » Wed May 20, 2020 12:41 pm

I've heard they might drop ONLY from 5 stars gold bags, cause RNG is good, apparently.
Not sure they quite decided yet, not even sure Sov weapons are even in the work rn.
http://www.seventhlegion.net/
Jeliel - RP 87
Jel - WP 84
Jelyel - DoK 85
Jelielino - Shaman 85
Jelie - Zealot 81
Jelielina - AM 80

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sheagar09
Posts: 1

Re: Patch Notes 20/05/2020

Post#9 » Wed May 20, 2020 12:45 pm

I was messing around with my mods. Then I got the message you have been disconnected/kicked out by the host. I was freaking out like damn what did I do haha. Then I see server went down for update. Keep up the good work Devs, thanks for making this game playable. :)

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wargrimnir
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Re: Patch Notes 20/05/2020

Post#10 » Wed May 20, 2020 12:45 pm

xarax wrote: Wed May 20, 2020 12:17 pm can you give an example how this scaling will look like. Like DPS and stats before and after the change?
The T4 epics were ~3 DPS lower than the intended scaling, and were missing anywhere from 10-18 points in stats on each item (mostly due to a bug in collecting stats on items from live days). These are now set to item level 44. These 1h Weapons are 49 DPS. At top end of the scale, Sov weapons are about 61 DPS. Sov weapons on live were ~72 DPS which should give you an idea of the squish that has been done in scaling at the high end.

Sov weapons will likely be a continuation of the trade-in system we have been using for other content gated weapons. New weapons will be announced as they release, there's a lot of stuff planned, it's just not a system that's been ironed out yet (which is why so many things are copies of subjugator, or why Bloodlord weapons are a bit strong in relation).
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