I just don't agree with almost anything you said. But I will say this, I'm 100% ok with eye shot being core again. In fact, I'll say this "eye shot should be core". Also using SW's as a baseline for a balance discussion is asinine. We all know that SW's have significant issues, are one of the weakest classes in the game, and need some changes. Why screw the Marauder class over because the SW isn't balancd well? Both classes should be balanced. I'd be happy for the SW to get buffs and changes to make it more viable and to free up more abilities. Barrage shouldn't require any stance for instance, etc.. I'm happy to discuss buffing the SW, but I have no interest in saying "the Marauder should suck because the SW sucks".normanis wrote: ↑Thu May 14, 2020 3:47 pmso i am playing monstro tree all time , and i skiped crit damage for wounds debuff. what is 5 points. so drink tons potions (triple i have seen) and just solo roam around rvr lakes in mosntro stance and kill ppl faster than before . 100 wounds is very strong for so low abilitie = wp has 9 points and its only 60 wounds buff. i dont mention free wounds debuff from choosen what is 79 ( on my chosen and u run ressit auras anyway) so why give 1 more free wounds debuff? for realm who already have tons of tham.Foofmonger wrote: ↑Thu May 14, 2020 3:35 pmThunderous Blow already doesn't require a stance. What are you talking about man? Moving TB placement in the mastery path doesn't change anything about how a Mara stance dances, it just allows Mara builds to dip into 5 for Savagery and get something out of it, instead of the current reality in which you go 11+ points in Savagery or you go 0. It opens up "build diversity", and that's about it, it has 0 impact on "stance dancing".
So for context here, how about you go look at the SW mastery paths, and tell me how many 9 and 13 point abilities in the SW trees are "stanceless"? Cause I can tell you the answer is 0. All of the mastery abilities that do not require a stance, happen to be 5 point abilities! Just like TB used to be, and just like the change I proposed....
So again, what are you trying to say?
thunderous blow should require savagery hand if its 5 points if its 11 points than it should be free no hand requirement
slayer has 9p wounds debuff and need 2h ,
p.s destro already have 3 pulls vs order 2 pulls , if mara get his wound sback it mean again 3 wounds debuff vs 2 ( order need 2h use vs free destro)
here is about sw. see stance dance or stay in 1 stance dont have all good coockies in 1 build. like it was before when eye shot was core. if thunderous blow go 5 points i whant eye shot core
fell the weak = scout
festering arrow =scout
croscut =assault
exploit weaknese =assault
eye shot =skirm
shadow sting = should be 5 points byt because poor squig have it 9 so sw also has it 9
barrage = skirm
there is some abilities what dont require stance dance byt mostly noone took tham because there is better abilities where u need put points
But no, Marauder's don't have "all cookies in one build", and you clearly didn't play or don't remember when TB was 5 points, it was not "overpowered", and worked that way on live for about 4 years. Changing it back to the way it was with the current gear on this server is basically a tiny QOL change and that's about it, it would hardly impact anything.
Example: You say you want to "run around as Monstro", while having the wounds debuff and good damage. You can't do that. Here is an example for reference (let's use real examples instead of hypotheticals): https://builder.returnofreckoning.com/c ... mt=5217&t=
This is the hypothetical build you are referencing that the proposed changes would open up. As you can see, to get Thunderous Blows, that means you need to give up Mutated Aggressors 25% damage buff, which will obviously reduce your AoE damage. It is still a "give and take", but what it allows is for Marauder's to actually have more viable specs. As of right now, there is no point to spec a single point in Savagery unless you are going at least 11 or 13 points into Savagery, which just makes no sense.