Recent Topics

Ads

Patch Notes 10/06/2020 - Happy Birthday

Forum rules
Before posting on this forum, be sure to read the Terms of Use
TimOh
Posts: 24

Re: Patch Notes 06/10/2020 - Happy Birthday

Post#81 » Wed Jun 10, 2020 7:29 pm

Thanks for everyone's hard work in keeping this game going. Great to see so many things added in over the years.


On a side note, was the range of tab targeting decreased? I have to get pretty close in order for it to pick up an enemy. If it is a bug I can make a post on the bugtracker, though I would have no screenshots for this type of thing.

Ads
User avatar
cursedflesh
Posts: 99

Re: Patch Notes 06/10/2020 - Happy Birthday

Post#82 » Wed Jun 10, 2020 7:47 pm

scout and assault - ok changes

skirmish - good dmg rework, but major problem is still ignored - it has no survivability at all ... at fort def will be amazing, but on attack and in city he cant survive long enought to deal real dmg

what is this? https://i.imgur.com/TFogXou.png

new weapons are not better than scenario ones at all
Last edited by cursedflesh on Wed Jun 10, 2020 8:43 pm, edited 2 times in total.
Garrth - order, Garrmi - destro

Panodil
Posts: 337

Re: Patch Notes 06/10/2020 - Happy Birthday

Post#83 » Wed Jun 10, 2020 7:56 pm

Skullgrin wrote: Wed Jun 10, 2020 6:15 pm First off, Great Patch guys!!!

Now for a few personal observations/notes. My first question is about the new weapons. Does anyone know if they are in the armory yet, and if so what are their names? I'm stuck at work and can't log in to look at them and I'm dying to know what the stats for them are. If anyone can drop some screen shots into the thread that would be awesome too. Oh, and I'm really happy that there's now something else to spend Invader tokens on, I've had them just building up in my inventory for months now. :D

Second, can anyone post what the anniversary quest rewards are? Just curious to see if there is anything we haven't seen before as a reward. :P

My final thought is for all those worrying about heal debuffs. Both Chosen and Knights of the Blazing Sun have auras that provide a -25% to healing (Discordant Turbulence and Now's Our Chance!), however they aren't used very often. Perhaps that will be the new meta, having to position tanks running those auras before morale bombing. Just a thought...
What? its been "meta" since 2009 to run chosen HD. Knight one kinda bad because no one want to waste their kotbs standing 100ft from fight in healers.
Panodil WP
Panodill DoK
Panodilz Zealot
Panodilr Runepriest
Run Shaman
Panage Archmage

User avatar
Omegus
Posts: 1385

Re: Patch Notes 06/10/2020 - Happy Birthday

Post#84 » Wed Jun 10, 2020 8:05 pm

Something to test: having access to 4 knockdowns (2 melee and 2 ranged) in approx 10-12 seconds due to the Veng buff.
Zomega: RR8x Zealot

User avatar
cursedflesh
Posts: 99

Re: Patch Notes 06/10/2020 - Happy Birthday

Post#85 » Wed Jun 10, 2020 8:40 pm

Omegus wrote: Wed Jun 10, 2020 8:05 pm Something to test: having access to 4 knockdowns (2 melee and 2 ranged) in approx 10-12 seconds due to the Veng buff.
4 knocks? where? eye shot and exploit weakness
Garrth - order, Garrmi - destro

User avatar
Omegus
Posts: 1385

Re: Patch Notes 06/10/2020 - Happy Birthday

Post#86 » Wed Jun 10, 2020 8:52 pm

cursedflesh wrote: Wed Jun 10, 2020 8:40 pm
Omegus wrote: Wed Jun 10, 2020 8:05 pm Something to test: having access to 4 knockdowns (2 melee and 2 ranged) in approx 10-12 seconds due to the Veng buff.
4 knocks? where? eye shot and exploit weakness
Both drop to a 10 second cooldown under VoN, so you get 4 knockdowns in 10-12 seconds (2x ranged 10s apart, 2x melee 10 apart).
Zomega: RR8x Zealot

User avatar
satanicomoderno
Posts: 131

Re: Patch Notes 06/10/2020 - Happy Birthday

Post#87 » Wed Jun 10, 2020 8:59 pm

Omegus wrote: Wed Jun 10, 2020 8:05 pm Something to test: having access to 4 knockdowns (2 melee and 2 ranged) in approx 10-12 seconds due to the Veng buff.
Still being less useful and OP than Get to the Chop. So it is ok.

User avatar
Manatikik
Posts: 1249

Re: Patch Notes 06/10/2020 - Happy Birthday

Post#88 » Wed Jun 10, 2020 9:33 pm

SW Feedback:

-Barrage needs to get the morale component tuned down; its good you have a spammable AoE (with WW) but too much morale can be drained

-Crosscut doesn't need the 3rd hit with VoN; can time stamp too much

-EW doesn't need CD reduced with VoN; with WW you can have a 5s CD KD that hits hard

-Steady Aim is giving crit chance not crit damage when toggled on.

-Glass Arrow is not affecting DoT's

-Split Arrows is not appearing on Mastery Tree

-Shadow Sting needs to be bumped up to 100 ft if BHA/SFA are gonna be at that level as well; though id suggest having all skirmish abilities get reverted to 65 FT while in Assault Stance
<Montague><Capulet>

Ads
User avatar
agemennon675
Posts: 506

Re: Patch Notes 06/10/2020 - Happy Birthday

Post#89 » Wed Jun 10, 2020 9:35 pm

Manatikik wrote: Wed Jun 10, 2020 9:33 pm SW Feedback:

-Barrage needs to get the morale component tuned down; its good you have a spammable AoE (with WW) but too much morale can be drained

-Crosscut doesn't need the 3rd hit with VoN; can time stamp too much

-EW doesn't need CD reduced with VoN; with WW you can have a 5s CD KD that hits hard

-Steady Aim is giving crit chance not crit damage when toggled on.

-Glass Arrow is not affecting DoT's

-Split Arrows is not appearing on Mastery Tree

-Shadow Sting needs to be bumped up to 100 ft if BHA/SFA are gonna be at that level as well; though id suggest having all skirmish abilities get reverted to 65 FT while in Assault Stance
%100 agree on all these, just wanted to add while at it Flame arrow can also be 100ft to mirror SH
Destruction: 40-BG / 40-DoK / 40-Chosen / 37-Mara / 37/Sorc / 36-SH / 36-Choppa / 24-Shaman / 16-WE
Order: 40-SW / 40-SM / 40-WP / 40-WL / 39-Kotbs / 38-BW / 33-AM / 22-WH / 16-RP / 12-Slayer

User avatar
Kaelang
Posts: 1275

Re: Patch Notes 06/10/2020 - Happy Birthday

Post#90 » Wed Jun 10, 2020 9:38 pm

Manatikik wrote: Wed Jun 10, 2020 9:33 pm SW Feedback:

-Split Arrows is not appearing on Mastery Tree
Split Arrows has been temporarily disabled whilst it's worked on. An issue was brought to us, and rather than keeping the server down to work on it, a disable has been put into place whilst a fix is generated.
DiscordFacebookTwitterInstagram

I play around with Social Media, troll our players on Discord and officially hate anyone who plays a dwarf.

Who is online

Users browsing this forum: No registered users and 77 guests