Brickson wrote: ↑Thu Jul 16, 2020 7:45 am I think class balance would be less of a problem if cities weren't such an important part of getting your end game gear. If soloing, smallscale, scenarios (normal and ranked), large scale rvr, forts and cities all would allow you to aquire all your gear in a comparable and reasonable time, you could just play the way you like and what fits the current state of your class best.
Sure, there still would be disparities between classes, because some will still be viable in more situations. But at least no one would be locked out of having a reasonable progress.
What a world this would be xD