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Patch Notes 02/10/2020

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Gurf
Posts: 519

Re: Patch Notes 02/10/2020

Post#61 » Fri Oct 02, 2020 7:13 pm

You should try play Slayer if you think it's so great, mine is on the shelf as you just die so much. Rampage is a rage exhauster and if your not in rage your damage is average, but with rage you are squishy as hell. You can slot the tactic so you can't exhaust your rage and die in a few seconds without means of exhaust. Look at player stats and there are 3x the amount of Choppa than slayer, because they can hide behind tanks and do GTDC without risk for their top damage.

Order still can't group up effectively with Melee ball because of how broken Windblock is they can chain aoe heal debuff, so bunch up and you all are dead, no option but to kite away from each other.

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Sundowner
Posts: 468

Re: Patch Notes 02/10/2020

Post#62 » Fri Oct 02, 2020 7:15 pm

starness88 wrote: Fri Oct 02, 2020 7:04 pm
Sundowner wrote: Fri Oct 02, 2020 7:00 pm Weren't destros saying GTDC was useless skill? Why whining now?
I've read the thread when some order was tying to make it nerf or delete. And destro people said something like : "ok we prefer rampage, delete it and give us rampage."
No one ask to delete it or nerf it without any counterpart. I think you can understand the difference.
There were many threads including GTDC, in some people were saying that given skill was overhyped and rarely any good chopper used it, now all I see is whining.

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dalen
Developer
Posts: 620

Re: Patch Notes 02/10/2020

Post#63 » Fri Oct 02, 2020 7:34 pm

phononHYPE wrote: Fri Oct 02, 2020 4:33 pm Why is Thuderous Blow uneffected by CD increase? 5-10s might not be much, but still odd but perhaps I just missed a lot of conversations about it.
It is unaffected by cooldown reducers, not increasers.
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Bozzax
Posts: 2481

Re: Patch Notes 02/10/2020

Post#64 » Fri Oct 02, 2020 7:54 pm

Oi ... thanks Max, Lando, AZa, Yali , Nalgol

It is has been a real pleasure to play your game <3

CA <3

Thanks!
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7

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Ramlaen
Posts: 201

Re: Patch Notes 02/10/2020

Post#65 » Fri Oct 02, 2020 8:24 pm

starness88 wrote: Fri Oct 02, 2020 4:56 pm Hello dev, what is the counterpart for the nerf of Git To Da Choppa ?
The range has been nerf in a previous patch, now it's defendable and there is no more extra tick when interrupted. There is no trade it's just a nerf (as always with destro class) not a fix

In the other side slayer are doing what they want and you don't touch it.

That's not fair.
Remind us which Order class has a GTDC mirror.
starness88 wrote: Fri Oct 02, 2020 7:04 pm
Sundowner wrote: Fri Oct 02, 2020 7:00 pm Weren't destros saying GTDC was useless skill? Why whining now?
I've read the thread when some order was tying to make it nerf or delete. And destro people said something like : "ok we prefer rampage, delete it and give us rampage."
No one ask to delete it or nerf it without any counterpart. I think you can understand the difference.
Actually it was like a magic trick. If a Choppa player dismissed GTDC as a liability and useless all you had to do was suggest changes and suddenly the topic changed.
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wpc56
Suspended
Posts: 118

Re: Patch Notes 02/10/2020

Post#66 » Fri Oct 02, 2020 8:33 pm

I think the patch is in good direction. GTDC now defendable and can have counter play against which is good.

I don't like the warcraft style of stealth, I know it's not perma-stealth and a full 1.5 minute to walk around in stealth you can pop AP potion and stalk your prey easy mode. It takes away the reward vs challenge and moving into easy mode stealth and forget.

I do think dev is trying to buff marauder single target dmg but buffing TB is the wrong way, move it up the single target tree instead of putting it on the debuff tree. I mean the 13th ability on mid tree is aoe (lol what?)

Marauder are meant to switch stances, now most people just sit in sav and do everything from there. Lowing skill ceiling isn't a good design.

nocturnalguest
Posts: 492

Re: Patch Notes 02/10/2020

Post#67 » Fri Oct 02, 2020 8:34 pm

Finally a GTDC fix. I'd remind all the "its useless free immunity giver" sayers their own words in all those endless gtdc vs rampage discussions. Windvane has turned so now with GTDC fix choppa is worthless. Ok lads.
Be a man, look your own post history guys.

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ravezaar
Posts: 535

Re: Patch Notes 02/10/2020

Post#68 » Fri Oct 02, 2020 8:40 pm

Akalukz wrote: Fri Oct 02, 2020 5:58 pm months of GTDC is not even good (from destro) to OMG choppas are worthless now :)
Exactly lol
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Ravezz Ironbreker rr82
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Zutha Runepriest rr83
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starness88
Posts: 48

Re: Patch Notes 02/10/2020

Post#69 » Fri Oct 02, 2020 9:06 pm

Gurf wrote: Fri Oct 02, 2020 7:13 pm You should try play Slayer if you think it's so great, mine is on the shelf as you just die so much. Rampage is a rage exhauster and if your not in rage your damage is average, but with rage you are squishy as hell. You can slot the tactic so you can't exhaust your rage and die in a few seconds without means of exhaust. Look at player stats and there are 3x the amount of Choppa than slayer, because they can hide behind tanks and do GTDC without risk for their top damage.

Order still can't group up effectively with Melee ball because of how broken Windblock is they can chain aoe heal debuff, so bunch up and you all are dead, no option but to kite away from each other.
The squishiness which you are talking about is the same than the choppa one and a slayer could be guarded too.
Rampage cost you your yellow rage so about 5-6 second without your rage and all your damage can't be block/parry/evade for 20 sec. If ennemy tank and their guarded target are closed together your stack of slayer will melt them together.
Windblock could be a good situational option but to get this, we need a main heal class with a DPS specialisation for a M4 ability. It doesn't kill, it's a 50% incoming heal debuff for 10 sec so it help but it's not the solution.

Ramlaen wrote: Fri Oct 02, 2020 8:24 pm
starness88 wrote: Fri Oct 02, 2020 4:56 pm Hello dev, what is the counterpart for the nerf of Git To Da Choppa ?
The range has been nerf in a previous patch, now it's defendable and there is no more extra tick when interrupted. There is no trade it's just a nerf (as always with destro class) not a fix

In the other side slayer are doing what they want and you don't touch it.

That's not fair.
Remind us which Order class has a GTDC mirror.
Can you remind me when I say that ? I don't see it in the message that you quoted.

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Ramlaen
Posts: 201

Re: Patch Notes 02/10/2020

Post#70 » Fri Oct 02, 2020 9:25 pm

starness88 wrote: Fri Oct 02, 2020 9:06 pmCan you remind me when I say that ? I don't see it in the message that you quoted.
"what is the counterpart for the nerf of Git To Da Choppa"

You could be asking for a Choppa buff in trade for the 'nerf', which it got with an increased GTDC radius, but the context of the dicussion implies you aren't asking that.
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