Spoiler:
Parallels66 wrote: ↑Fri Oct 23, 2020 4:06 pmgames dont have to be a "esport" for there to be degrees of skill. people reconise names and players abilities for a reason.CountTalabecland wrote: ↑Fri Oct 23, 2020 4:03 pmSpoiler:Parallels66 wrote: ↑Fri Oct 23, 2020 3:29 pm
wanna know how many of the top IBs use the cooldown increaser tactic currently? next to 0. because in group play you basically HAVE to have punishing knock and told ya so to be worth taking at all over other tanks and even then an easy fix would be to adjust the tactic to add a cd and give the spell a CD. even with knights tactic slot useage to make punt better theyre still infinitely more desirable for group play over an IB, IB has the highest skill cap out of any tank yet has the lowest reward. i think you need to relook at the other tanks and understand why things need to change for IB to be desirable over other options before making toxic remarks.
Lol at "top IBs" didnt realize this was an esport. IB is not hard to play, different sure, but buffbot is not hard.
Also I didnt say anything toxic, you wish list here just evidences someone who needs to play the class more imo.
Cooldown Increaser is not as useful as it could be but so long as you have any Slayers around at all, I don't see why you would use it. Making it spammable is what your initial post said so thats why I said what I said.
Sure a cool down would make sense in that scenario. My point was that making a 100% uptime CD increase would be better than Shatter Limbs but OP AF. I don't know how you give IB a balanced CD increaser while Shatter Limbs exists.
Knight is always going to be preferable in wb v wb due to the way auras work. Until that is changed you are not going to magically buff the IB into the meta. Punts don't matter so long as Knight has grp wide 100% uptime buffs compared to ST buffs of 20 sec duration tops of which half need to be landed with melee.