Ok, kinda a silly question perhaps, but I'm trying to understand more in-depth how stats work and am confused. It would be great if the devs made an official 'how stats work' thread rather than having to go through old stat-related posts and patch notes to try and figure it out for yourself.
Simple question:
As a full deftard SnB BG, I can reach 1200 toughness with tactics. As far as I understand, the 75% toughness cap was removed a few months ago. And toughness is supposed to negate an enemy's primary stat (strength, intelligence, ballistic skill etc). So with 1200 toughness I can negate pretty much anyone's primary stat, so they have 0 strength/intelligence/ballistic . So why do they still do damage to me?
Thanks!
Why am I not invincible with 1200 toughness?
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Re: Why am I not invincible with 1200 toughness?
because toughness prevent dmg-bonus, not ability-damage?
Vadhal - kotbs rr80+
Re: Why am I not invincible with 1200 toughness?
Toughness can prevent ability dmg as well, if you have more of it than attacker's str.
Of cause, since most mdps have a soft capped str + some extra melee power, while soft cap on toughness is 1050, it is not likely to happen vs mdps.
Of cause, since most mdps have a soft capped str + some extra melee power, while soft cap on toughness is 1050, it is not likely to happen vs mdps.
"Can we play with him, master? He seems so unhappy. Let us help him smile. Please? Or at least let us carve one on his face when he stops screaming."
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Re: Why am I not invincible with 1200 toughness?
I am quite sure about that, yes
Vadhal - kotbs rr80+
Re: Why am I not invincible with 1200 toughness?
But the devs said there is no cap on toughness anymore.
Also, does toughness negate melee power too or just strength?
Re: Why am I not invincible with 1200 toughness?
Every stat has a 1050 soft cap, the cap which was removed was 75% cap on toughness mitigation.
And toughness works vs melee power as well (works vs any source of dmg which isn't procs or morales).
"Can we play with him, master? He seems so unhappy. Let us help him smile. Please? Or at least let us carve one on his face when he stops screaming."
— Azeila, Alluress of Slaanesh
— Azeila, Alluress of Slaanesh
Re: Why am I not invincible with 1200 toughness?
for a physical attack it is basically like this:
(<ability base damage> + <weapon DPS> * <weapon DPS multiplier> + (<offensive stat> - <toughness>) * 0.2 * <primary stat multiplier>) * <damage multiplier>
Then after that you get absorbs, crit, armor mitigation & guard damage splitting.
But as you can see the base damage will vary. And even if you have more toughness than the offensive stat of the attacker, how much of the base damage you remove will depend on how high the primary stat multiplier for the attack is.
(<ability base damage> + <weapon DPS> * <weapon DPS multiplier> + (<offensive stat> - <toughness>) * 0.2 * <primary stat multiplier>) * <damage multiplier>
Then after that you get absorbs, crit, armor mitigation & guard damage splitting.
But as you can see the base damage will vary. And even if you have more toughness than the offensive stat of the attacker, how much of the base damage you remove will depend on how high the primary stat multiplier for the attack is.
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Re: Why am I not invincible with 1200 toughness?
dalen wrote: ↑Tue Oct 27, 2020 11:57 am for a physical attack it is basically like this:
(<ability base damage> + <weapon DPS> * <weapon DPS multiplier> + (<offensive stat> - <toughness>) * 0.2 * <primary stat multiplier>) * <damage multiplier>
Then after that you get absorbs, crit, armor mitigation & guard damage splitting.
But as you can see the base damage will vary. And even if you have more toughness than the offensive stat of the attacker, how much of the base damage you remove will depend on how high the primary stat multiplier for the attack is.
So where does Weaponskill gets involved for physical dps classes in that equation?
Gryyw - Ironbreaker
Re: Why am I not invincible with 1200 toughness?
Weaponskill just calculates armor penetration... not damage itselfkmark101 wrote: ↑Tue Oct 27, 2020 8:34 pmdalen wrote: ↑Tue Oct 27, 2020 11:57 am for a physical attack it is basically like this:
(<ability base damage> + <weapon DPS> * <weapon DPS multiplier> + (<offensive stat> - <toughness>) * 0.2 * <primary stat multiplier>) * <damage multiplier>
Then after that you get absorbs, crit, armor mitigation & guard damage splitting.
But as you can see the base damage will vary. And even if you have more toughness than the offensive stat of the attacker, how much of the base damage you remove will depend on how high the primary stat multiplier for the attack is.
So where does Weaponskill gets involved for physical dps classes in that equation?
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+ tons of misc alts
~ First rr100 WE on live.
~ First WE with 1+ million RvR kills on live.
Download RoR Client directly via Google Drive(updated 04 Oct 2020)
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