Maybe instead of neutering this Chosen ability and complain about antidetaunt on the Knight, just mirror the -25% on the knight side.
I'm always for changes that punish mindless AoE damage. This would be a great change overall if both sides got access to it.
Patch Notes 05/11/2020
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Re: Patch Notes 05/11/2020
Detangler and alts - 84 Chosen, other 40s - DoK, Zealot, SH, WE, BG, BO
Destro - Mostly Harmless
Tangler and alts - 8X IB, other 40s - RP, SM
Order - Most dishonorable
Destro - Mostly Harmless
Tangler and alts - 8X IB, other 40s - RP, SM
Order - Most dishonorable
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Re: Patch Notes 05/11/2020
As a chosen main i agree that this Tactic might is a bit much, but im happy to see the old useless ap tactic gone.
I dont know if any devs reading this, but i had a few ideas for a tactic that fit the role, and the middle tree.
Shattering Chaos
25% chance (on Block/On being hit) to despell a blessing or enchantment on the attacker (3sec ICD per target, 1 sec ICD)
Would actually be a rampage counterplay, but not a guaranteed one bc of masking and ICD
Empowering Defense
Everytime you defend an attack, you get 2,5% inceased block/Dodge/Disrupt for 5 seconds, stacks 6 times. Does not proc off guard defenses.
Would give chosen a Block inceaser thats only really effective in large scale pushes, no big impact on small scale, where chosen already do well. Desperate 2h tanks can take it for zerg survivability.
I dont know if any devs reading this, but i had a few ideas for a tactic that fit the role, and the middle tree.
Shattering Chaos
25% chance (on Block/On being hit) to despell a blessing or enchantment on the attacker (3sec ICD per target, 1 sec ICD)
Would actually be a rampage counterplay, but not a guaranteed one bc of masking and ICD
Empowering Defense
Everytime you defend an attack, you get 2,5% inceased block/Dodge/Disrupt for 5 seconds, stacks 6 times. Does not proc off guard defenses.
Would give chosen a Block inceaser thats only really effective in large scale pushes, no big impact on small scale, where chosen already do well. Desperate 2h tanks can take it for zerg survivability.
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Re: Patch Notes 05/11/2020
I know it's a pain to read through the 30 pages of hot trash to find where devs have responded to this already, but it's not staying this way.
Doesn't mean you can't provide feedback on how it works rather than what you think it should be. We're not looking for suggestions, although several of you are close on what the correction will be which is nice.
Doesn't mean you can't provide feedback on how it works rather than what you think it should be. We're not looking for suggestions, although several of you are close on what the correction will be which is nice.
Re: Patch Notes 05/11/2020
the more things change the more they stay the same
once this tactic is nerfed into the ground, as it will have to be or the whining won't cease, all the bandwagoners will scurry back to order to take up arms inside of shining way inner or whatever it is they do and everything will be back to "normal"
which begs the question what the point of it was in the first place?
once this tactic is nerfed into the ground, as it will have to be or the whining won't cease, all the bandwagoners will scurry back to order to take up arms inside of shining way inner or whatever it is they do and everything will be back to "normal"
which begs the question what the point of it was in the first place?
Re: Patch Notes 05/11/2020
The golden Order boys.JarlBerzirk wrote: ↑Fri Nov 06, 2020 10:08 am Never forget the time order whined so hard they got the devs to rework a buff literally the same day it came out, without testing or anything. But its okay, destro are the biggest crybabies on the forums.
My sides have left orbit
Re: Patch Notes 05/11/2020
viewtopic.php?f=11&t=42006&p=446066
Locking this thread, please use this topic for the Very Controversial Change℠ going forward.
Locking this thread, please use this topic for the Very Controversial Change℠ going forward.
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