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Old Clients files

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plazaridis
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Re: Old Clients files

Post#11 » Sat Nov 07, 2020 10:43 am

I do have the 2 CD's installation from 2008, if it is anything I could help, please do tell
xNecrosis-Yakako

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plazaridis
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Re: Old Clients files

Post#12 » Sat Nov 07, 2020 10:47 am

I didn't find the specific files that you are looking for
xNecrosis-Yakako

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Grunbag
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Re: Old Clients files

Post#13 » Sat Nov 07, 2020 10:51 am

plazaridis wrote: Sat Nov 07, 2020 10:43 am I do have the 2 CD's installation from 2008, if it is anything I could help, please do tell
We have those already , thanks for looking
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Grunbag
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Re: Old Clients files

Post#14 » Sat Nov 07, 2020 10:52 am

mix12388 wrote: Sat Nov 07, 2020 10:22 am I got the steam client plus i can download it and may get my hands on its files :mrgreen:
Send it in PM to maxhayman please
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MaxHayman
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Re: Old Clients files

Post#15 » Sat Nov 07, 2020 11:06 pm

:)
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Terrorshard
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Re: Old Clients files

Post#16 » Fri Feb 26, 2021 7:36 pm

I have a wartest timestamped from 11/10/2010 if you still need any of this stuff

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PartizanRUS
Posts: 611

Re: Old Clients files

Post#17 » Sun Jul 18, 2021 1:22 pm

Is there any chance you can import new character 3d models into game or at least armor sets ? I mean proper quality from 2021 yaer, not some low poly from 2008. What about Normal or displacement maps ?
Burn heretics and mutants, purge the unclean. ingame - Partizan . Hammer of Sigmar guild [RUS]
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Akalukz
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Re: Old Clients files

Post#18 » Sun Jul 18, 2021 3:15 pm

Is there still a need for these?
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Fritomaster
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Re: Old Clients files

Post#19 » Tue Mar 22, 2022 8:26 am

PartizanRUS wrote: Sun Jul 18, 2021 1:22 pm Is there any chance you can import new character 3d models into game or at least armor sets ? I mean proper quality from 2021 yaer, not some low poly from 2008. What about Normal or displacement maps ?
I don't think they can add in normal/displacement maps and not sure they have the funds to hire 15+ artists for 3 years at like 55-75k a year to remake the games graphics.

areandar
Posts: 49

Re: Old Clients files

Post#20 » Tue Mar 22, 2022 10:58 am

they can , the gamebryo multi texturing pipeline that warhammer uses is.

-base map
-dark map
-decal map
-detail map
-normal map
-parellex map
-bump map
-gloss map
-glow map
-particle color & opacity map
-reflection map

atm warhammer uses only a few but if ya decode it to that point u can use em all inbefore anyone says its not in there it is, cause when warhammer was built they didnt know what they would use.

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