Technically destro has more ranged KD than order does now 2 of them being on the mara one on disrupt 100 foot range single target and the other is Cone aoe. So Destro has more Ranged KD than order now
Maybe order needs the cone aoe KD the mara has, maybe give it to the WH.
[SH] Ranged knock down has to go
Forum rules
Before posting on this forum, be sure to read the Terms of Use
Structured class balance suggestions belong in the Balance Proposal subforum. Class-related discussion in this section are considered as ongoing debates and ARE NOT reviewed for balance changes.
Before posting on this forum, be sure to read the Terms of Use
Structured class balance suggestions belong in the Balance Proposal subforum. Class-related discussion in this section are considered as ongoing debates and ARE NOT reviewed for balance changes.
Ads
Re: [SH] Ranged knock down has to go
SW ranged stun is 100ft range while SH is only 65ft.....SW is static but higher range. So its ok that can be used on the move if you have less range to use it.Aethilmar wrote: ↑Thu Jan 14, 2021 5:53 pmFair enough about the on the move part. So change that to make it standing still for one second and topic is over.
Re: [SH] Ranged knock down has to go
Increase it's base damage, and make it require a tactic (with reduced damage) for the KD portion. Make the SH have to sacrifice some things for the ability. To put it in the primary tree with no drawbacks is silly. SW have to go up a different tree to get it, and it is a casted pull that you have to stay stationary for.
Whoever is balancing the SH needs to come off of it. 90% of numbers are bogus, but a good 80% of the player base knows the SH is over performing in all areas. AoE / CC / Single Target (both mele & ranged). Name one other class that can pull off the trifecta of DPS as well.
Whoever is balancing the SH needs to come off of it. 90% of numbers are bogus, but a good 80% of the player base knows the SH is over performing in all areas. AoE / CC / Single Target (both mele & ranged). Name one other class that can pull off the trifecta of DPS as well.
-= Agony =-
-
- Posts: 8
- Contact:
Re: [SH] Ranged knock down has to go
SW Range kd 110ft fully geared no need to down grade to get max range....SH ranged kd needs to down grade from Sov to invader for the 10ft extra range and use the gas squig for max range total of 90ft range....Run away is useless now with the nerf...4 tactic slots hmm masterful Aim,Pick on yer own size,Shootin wif da wind,Sharpened arrers.
Re: [SH] Ranged knock down has to go
Squig herder has more CC than WL and SW combined atm.
RKD on Squig means guaranteed death by zerg because of Choppa/Mara pull (Order has no viable pulls). If you want to really face the same, Order would have to be given two pulls so you can instantly die to a zerg for the crime of being within 80 feet of a Squig Herder.
SW also does not have a pet and a SH assisting its pet does about as much damage as a SW with VON up.
Re: [SH] Ranged knock down has to go
I will agree on mSH KD. Maybe get rid of Out of my way (which I have proposed many times) and make KD specable at 15p bouncin'. You can also remove the pet KD while you are at it.
If you don't agree with these changes and you absolutely want the mid-range KD gone you should take a good look at your behavior as you claim to want balance, but the truth is that you are having trouble dealing with rSH and they use to big easier to deal with or even ignored in larger scale content.
If you don't agree with these changes and you absolutely want the mid-range KD gone you should take a good look at your behavior as you claim to want balance, but the truth is that you are having trouble dealing with rSH and they use to big easier to deal with or even ignored in larger scale content.
[BG] Amelios RR8X
[SH] Gittens RR8X | [SHM] Moquito RR 6X
[IB] Ambiorix RR 7X
[KOBS] Quarterback RR7X
[SH] Gittens RR8X | [SHM] Moquito RR 6X
[IB] Ambiorix RR 7X
[KOBS] Quarterback RR7X
Re: [SH] Ranged knock down has to go
Make a proposal for GTTC to remove pull and make give undefendable. Most, if not all choppas will be on your side C:teiloh wrote: ↑Thu Jan 14, 2021 7:30 pmSquig herder has more CC than WL and SW combined atm.
RKD on Squig means guaranteed death by zerg because of Choppa/Mara pull (Order has no viable pulls). If you want to really face the same, Order would have to be given two pulls so you can instantly die to a zerg for the crime of being within 80 feet of a Squig Herder.
SW also does not have a pet and a SH assisting its pet does about as much damage as a SW with VON up.
Also, I see only the same people complaining about rSH damage, saying it is well known but I haven't seen a single piece of hard evidence. Combat logs with timestamps showing the burst. When destro use to point out the exesive damage WLs use to make they posted many ss backing up those claims. Maybe do the same instead of a meaningless SC ss showing 'pet damage' only.
See you on the lakes... whoever you are :v
Last edited by Brutinho on Thu Jan 14, 2021 8:05 pm, edited 1 time in total.
[BG] Amelios RR8X
[SH] Gittens RR8X | [SHM] Moquito RR 6X
[IB] Ambiorix RR 7X
[KOBS] Quarterback RR7X
[SH] Gittens RR8X | [SHM] Moquito RR 6X
[IB] Ambiorix RR 7X
[KOBS] Quarterback RR7X
Ads
Re: [SH] Ranged knock down has to go
Since recent changes destro had 0 ranged knockdowns and order had 2. Bright wizard one need to have ignite on target, SWs one is also low in tree, has initiate debuff component and if vengefull cooldown reduced to 10seconds.
SH one is 20s cooldown.
I dont see anything bad about destro having at least one ranged knockdon. If You want it to remove from SH, You should also need to remove one from BW or SW.
I know how pure order players feel when they need to deal with theyr own medicine
SH one is 20s cooldown.
I dont see anything bad about destro having at least one ranged knockdon. If You want it to remove from SH, You should also need to remove one from BW or SW.
I know how pure order players feel when they need to deal with theyr own medicine
Pigbutcher - Choppa RR80+
Cyplenkov - Marauder RR80+
Vdova - Witch elf RR80+
Hajzl - Swordmaster RR80+
Roznetka - Engineer RR70+
Cyplenkov - Marauder RR80+
Vdova - Witch elf RR80+
Hajzl - Swordmaster RR80+
Roznetka - Engineer RR70+
- CountTalabecland
- Posts: 989
Re: [SH] Ranged knock down has to go
Wait do people really get ganked by Shadow Warriors?
and ranged ones no less? Shadow Warriors are dead meat alone and out in the open. I can't think of a destro MDPS that can't catch them and easily at that.
This seems like false equivalency. SW=food for classes with pull or ranged/AoE CC of any kind. Who cares if Order has ranged KD when destro has the pulls and Squig pounce. Order, especially SW, can't escape ****.
and ranged ones no less? Shadow Warriors are dead meat alone and out in the open. I can't think of a destro MDPS that can't catch them and easily at that.
This seems like false equivalency. SW=food for classes with pull or ranged/AoE CC of any kind. Who cares if Order has ranged KD when destro has the pulls and Squig pounce. Order, especially SW, can't escape ****.
Brynnoth Goldenbeard (40/80) (IB) -- Rundin Fireheart (40/50) (RP) -- Ungrinn (40/40) (Engi)-- Bramm Bloodaxe (40/83) (Slayer) and a few Empire characters here or there, maybe even an elf.
Who is online
Users browsing this forum: No registered users and 38 guests