no its no opYsaran wrote: ↑Thu Jan 28, 2021 9:26 amShaman has tactic that gives 30% speed buff (not 35%) when you get hit with a 25% chance (not on demand), for 5s. You can't cast on move and it doesn't detaunt. Then, you have a tactic that gives ST detaunt to an enemy for 25% damage, with a 25% chance proc 5s.
While you want that AM get an ability that detaunt AoE for 50% damage for 10s, prevents cast from being setback for 5s, increase speed by 35% for 10s and let you cast on move for 10s. So AM would have a core ability that does better what 2 tactic do for shaman? Also considering that Walk Between Worlds CD can be decreased to 15s? That's OP man
look shaman has ''instant '' 3 heals do sumfin usefull, path of mork ( cast on move same as am) and ey quit bleedin
while am has 1 channel abilitie where u need stay and not move its tauntable , kockable or anyather way interuptable res are heal over time and heal on move. noone in this game will wait till u finish cast spells. this is not step by step game. funnel essence its called its good for pve byt pvp not (offc if noone touch u than its good) while shaman can spam heals and be on run
ok 15 sec is op byt 20sec its not because u have bonus only for 10sec. and rest 10 sec still can get killed