Greenbeast wrote: ↑Fri Feb 26, 2021 7:39 pm
I think that what are you talking about is whisful thinking.
We've got what we've got - flat nerf of armor for everybody who doens't have acsess to any other secondery mitingation stats. For example Zealot that have base 300 tgh in sov, same for RP. Shaman can go for tgh build but it limits the build variation shamans can bring to wb.
This nerf has absolutely no impact on tanks and doks/wps.
There is no equalization with tgh because the majority of cloth classes don't have acsess to tgh and since you can respec renow/spec in the city the majority of players will go for the most universal build.
It is a very bad change to the game.
The only people it has "no impact on" are people who never used armor tali OR people who manage to still maintain over-capped (3.3k+) armor when debuffs/armorpen are taken into account, but thats fairly rare even for tanks. Otherwise classes with more armor will see sightly higher increase in incoming dmg post nef than lower armor, thats just how Armor math works in this game in general.
People seem to be overreacting to the change anyway, i highly doubt the real difference would be as noticeable as people seem to expect