The change was sto make them affected by the outgoing damage multiplier stat (+x% damage). For a SM that is pretty much only Focused Offence or the Bloodlord Weapons.Husti wrote: ↑Wed Sep 29, 2021 12:03 pm- No, the Sorc/BW damage procs are not affected by main damage stats like int. They do the same damage whether naked or not.Sinisterror wrote: ↑Wed Sep 29, 2021 11:27 amThat's because pilfer is always 150 no matter what. Tactics dmg procs are increased/affected and if you have wpn with 300 spirit dmg proc (SM) those can do even more than 300 dmg now. By damage procs they mean things like WP/DOK COVENANTS SORC/BW PARTY DMG PROCS WL LEONINE FRENZY/TRAINED TO HUNT/MARAUDER SAVAGERY PROC/ WH BULLETS WE KISSES/WITCHBREW AND MUCH MORE. Dunno if blurring shock is considered "proc" but i think slayer ID is actually dot and direct dmg that might be higher now?BluIzLucky wrote: ↑Wed Sep 29, 2021 9:05 am
Which damage procs have actually been effected?
No change to SM dmg proc from Blurring Shock or weapon (tested Pilfer and Hemorrage IX)
Also Riposte is affected, jagged edge(all tactic procs are affected) and slayer/choppa reckless gamble is affected.
- The SW glass arrow is affected by main damage stat (ballistic).
- Shamans Ere we go is not affected by main damage stat. Divine Fury tactic however increases it.
- The Centuries of Trainings proc is not affected by main damage stat. Temporary damage boosts increase it though.
So Im still wondering what was affected and what not and what is a weapon damage proc for them and what not. For example jagged edge is modified by main damage stat I think and Centuries of Trainings is not. Why?
There was no change to scaling from str/int/bs.
And the BW/Sorc mechanic gives increased critical damage, that does nothing to procs as they are not crits.