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Patch Notes 11/11/2021

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Acidic
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Re: Patch Notes 11/11/2021

Post#21 » Thu Nov 11, 2021 6:26 pm

Grock wrote: Thu Nov 11, 2021 6:18 pm
Kaeldrick wrote: Thu Nov 11, 2021 6:07 pm Balance shouldn't be motivated by ranked results but oRvR. The only thing I can see here is just more procs for the most populated realm in ranked queues => ez pz gear.
Its not so much about motivation but about what direction to even look in. Solorankeds are probably the last type of gameplay to seriously balance the game around (6v6 by designa premade-oriented play that requires curated team comp and communication), but solos can still serve as a way of identifying clases that are overperforming or underperforming on average.
As they have clearly stated ranked is not used to balance, makes this irrelevant.
And btw slayer was the class with significant median mmr advantage in S2 but nerf hit other things

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Kaeldrick
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Re: Patch Notes 11/11/2021

Post#22 » Thu Nov 11, 2021 6:28 pm

Grock wrote: Thu Nov 11, 2021 6:18 pm
Kaeldrick wrote: Thu Nov 11, 2021 6:07 pm Balance shouldn't be motivated by ranked results but oRvR. The only thing I can see here is just more procs for the most populated realm in ranked queues => ez pz gear.
Its not so much about motivation but about what direction to even look in. Solorankeds are probably the last type of gameplay to seriously balance the game around (6v6 by designa premade-oriented play that requires curated team comp and communication), but solos can still serve as a way of identifying clases that are overperforming or underperforming on average.
And what about classic SC? It's a better source of info because you have more people and mixed premades with pugs, so a more accurate environment to observe. For me, balance in this game isn't about one class overperforming or not but about synergies and what classes can do with each other in different setups. The 6v6 format is just too poor, a bad change on one class can have big consequences in open RvR, this is what we're experiencing for 9 months now.

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Bozzax
Posts: 2477

Re: Patch Notes 11/11/2021

Post#23 » Thu Nov 11, 2021 6:30 pm

I have an idea how devs fix realm balance :D
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7

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zulnam
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Re: Patch Notes 11/11/2021

Post#24 » Thu Nov 11, 2021 6:32 pm

The new page is not responsive. Here's how to fix it.

- remove float: left; from #join-left;
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- under the ID style definitions add the following:

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@media (min-width: 748px) {
#join-left {
float: left;
}

#join-right {
float: left;
width: 615px;
}
}
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Sulorie
Posts: 7219

Re: Patch Notes 11/11/2021

Post#25 » Thu Nov 11, 2021 6:37 pm

geraldtarrant wrote: Thu Nov 11, 2021 6:24 pm "Ranked" should change its name for "Experimental 6v6 BS" now, since dual realm teams has been allowed. Decision was mb good from pop wise problem of solo ranked, yet is strikes team balance hard like no action taken before during history of this server and even Live servers. I hope to see this changes to be reverted at some point or at least to be limited to only this game mode, cause it strikes fundamental fragile balance of team composition not to mention core aspect of the game which is and always was Order Realm vs Destruction Rrealm.
I don't think there are any further plans to bring this to other activities. After all, ranked isn't part of the normal game modes the game is based on.
Dying is no option.

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ExcretusMaximus
Posts: 134

Re: Patch Notes 11/11/2021

Post#26 » Thu Nov 11, 2021 6:39 pm

Kaeldrick wrote: Thu Nov 11, 2021 5:51 pm What is this supposed to do? I don't see the point and I kind of dislike that change. I will forget about ranked again.

It's obviously an attempt to decrease queue times.

I mean, like, super obvious. How do you not get that?
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Glorian
Posts: 4976

Re: Patch Notes 11/11/2021

Post#27 » Thu Nov 11, 2021 6:57 pm

It is an interesting approach. A little like wrath of heroes where it was multiple teams with mixed classes.

And one side gearing itself is already happening. ATM they need order punching balls. Now destro can punch each other. :)

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Grock
Posts: 918

Re: Patch Notes 11/11/2021

Post#28 » Thu Nov 11, 2021 7:11 pm

Glorian wrote: Thu Nov 11, 2021 6:57 pmAnd one side gearing itself is already happening. ATM they need order punching balls. Now destro can punch each other. :)
inb4 destro starts calling for destro nerfs :lol:
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penagos22
Posts: 207

Re: Patch Notes 11/11/2021

Post#29 » Thu Nov 11, 2021 7:15 pm

a warrior priest healing a chosen, well, if this isn't a heresy I don't know what is..... welcome to wow..... world of warhammer

Sulorie
Posts: 7219

Re: Patch Notes 11/11/2021

Post#30 » Thu Nov 11, 2021 7:18 pm

penagos22 wrote: Thu Nov 11, 2021 7:15 pm a warrior priest healing a chosen, well, if this isn't a heresy I don't know what is..... welcome to wow..... world of warhammer
Stay away from the game mode then. It's not like it's core gameplay.
Dying is no option.

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