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Patch Notes 03/09/2022

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ReturnOfReckoning
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Patch Notes 03/09/2022

Post#1 » Sat Sep 03, 2022 11:38 am

Highlights
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Weekend Warfront: Scurvy Dogs

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The seas run with blood! Dwarf ironclads, streaming out of Barak Varr, carry legions or blood-mad Slayers to raid and plunder the enemy's ships and ports. Meanwhile, Orc sea-hulks, loaded with Choppa freebooters, have ambushed the Dwarfs in the Black Gulf, and the sea is choked with the carcasses of the dead!

Shiver me timbers and call me matey, prepare to set sail on the high seas of bonus renown and experience for participating in the scenario, The Ironclad! Also, you may notice that you're pillaging more booty when participating in the Weekend Warfront in the form of +50% XP and Renown. So get out there are keel haul those Scurvy Dogs and let your enemies know that you are, without a doubt, on a boat!

YAAARRRRR!!!

Completing all tasks grants the title "The Dread Pirate".


Realm versus Realm
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Scenarios

A new scenario queue "Discordant Skirmish" has been introduced. This replaces the currently selected Pick Up Group scenario. Queueing for Discordant Skirmish will randomly select a scenario from a curated list.

Currently the Discordant Skirmish pool contains the following scenarios:
- Gates of Ekrund
- Nordenwatch
- Pyramid of Settra
- Reikland Factory
- Lost Temple of Isha
- Mourkain Temple

Non Discordant Skirmish versions of senarios may be selected to be in the normal scenario rotation.


City Siege

- Fixed an issue which caused flags in City Sieges to not change to the attacker realm when captured.



Combat and Careers
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Changes

- The logic of Neverending Agony has been reverted to it's previous implementation and the tooltip has now been updated to reflect that. The effect on Infernal Wave does not stack with other cooldown reducing abilities. The change in behaviour of this was originally due to us cleaning up a mixmatch of data in our systems.



Interface
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Mail

- The "Return" button has been disabled for unreturnable mail, such as from the Auction House or other system mail.

- The "Report" button has been disabled for system mail.

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MaxHayman
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Re: Patch Notes 03/09/2022

Post#2 » Sat Sep 03, 2022 4:13 pm

We are aware of an issue with the Discordant Skirmish starting with a 1v1. We will have a fix shortly.
Max Hayman

MasterYoda
Posts: 16

Re: Patch Notes 03/09/2022

Post#3 » Sat Sep 03, 2022 4:25 pm

So the Discordant skirmish starting with less than a 6v6 is not intended? Because there might be a case made with starting with a lower number of players(e.g. 3v3 or 4v4) for faster pops with nowadays lower population.

Either way, it looks like a promising mode for those unsatisfied with premade crushing. Let's hope it will be as good as it seems so far. Hats off to you guys! =)

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Templa
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Re: Patch Notes 03/09/2022

Post#4 » Sat Sep 03, 2022 4:34 pm

MasterYoda wrote: Sat Sep 03, 2022 4:25 pm So the Discordant skirmish starting with less than a 6v6 is not intended? Because there might be a case made with starting with a lower number of players(e.g. 3v3 or 4v4) for faster pops with nowadays lower population.

Either way, it looks like a promising mode for those unsatisfied with premade crushing. Let's hope it will be as good as it seems so far. Hats off to you guys! =)
bruh
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Minisynn
Posts: 168

Re: Patch Notes 03/09/2022

Post#5 » Sat Sep 03, 2022 4:34 pm

ReturnOfReckoning wrote: Sat Sep 03, 2022 11:38 am Combat and Careers
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Changes

- The logic of Neverending Agony has been reverted to it's previous implementation and the tooltip has now been updated to reflect that. The effect on Infernal Wave does not stack with other cooldown reducing abilities. The change in behaviour of this was originally due to us cleaning up a mixmatch of data in our systems.
Goodbye sorcbands, your spam 100 foot giga cleave from this past week will not be missed 😎
Engineer enjoyer | Finnbarr/Fionnbharr | Finnmarr/Fionnbharra | Nightmare | Youtube
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Emissary
Community Management
Posts: 329

Re: Patch Notes 03/09/2022

Post#6 » Sat Sep 03, 2022 4:38 pm

Sounds like a great change for the poor SC solo folk. Time will tell thank you for thinking outside the box.

Now when is sequencer going to get that fix :) love you all !!!
"Courage, Honor, Loyalty, Sacrifice. You're braver than you think."

Watch me on Twitch!!!


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MasterYoda
Posts: 16

Re: Patch Notes 03/09/2022

Post#7 » Sat Sep 03, 2022 4:44 pm

Emissary wrote: Sat Sep 03, 2022 4:38 pm Now when is sequencer going to get that fix :) love you all !!!
+1

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knick
Posts: 209

Re: Patch Notes 03/09/2022

Post#8 » Sat Sep 03, 2022 4:47 pm

MaxHayman wrote: Sat Sep 03, 2022 4:13 pm We are aware of an issue with the Discordant Skirmish starting with a 1v1. We will have a fix shortly.
this "bug" dosen´t sound bad to me :D
Knick WL RR85+
Knickli Mara RR80+

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hriam123
Posts: 45

Re: Patch Notes 03/09/2022

Post#9 » Sat Sep 03, 2022 5:29 pm

Finally you did it! Thank you a lot! 90% of my games was 11 min surr vs destro prems.

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tazdingo
Posts: 1209

Re: Patch Notes 03/09/2022

Post#10 » Sat Sep 03, 2022 5:46 pm

oh wow very nice

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